libsaria: Remove redundant code
Nothing needs to call this function anymore. I also cleaned up the header file a bit.
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@ -5,6 +5,7 @@
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#include <libsaria/idle.h>
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#include <libsaria/library.h>
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#include "path/path.h"
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#include "list/list.h"
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#include "library.h"
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static void do_load()
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@ -13,16 +13,6 @@ list<LibraryPath> path_list;
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namespace libsaria
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{
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LibraryPath *library::get_path(string dir)
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{
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list<LibraryPath>::iterator it;
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for (it = path_list.begin(); it != path_list.end(); it++) {
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if (it->get_path() == dir)
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return &(*it);
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}
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return NULL;
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}
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void library::for_each_path(void (*info_func)(struct library::PathInfo &))
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{
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list<LibraryPath>::iterator it;
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@ -39,7 +29,11 @@ namespace libsaria
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void library::update_path(string dir)
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{
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get_path(dir)->update();
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list<LibraryPath>::iterator it;
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for (it == path_list.begin(); it != path_list.end(); it++) {
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if (it->get_path() == dir)
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(*it).update();
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}
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}
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void library::refresh()
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@ -2,26 +2,9 @@
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#define LIBSARIA_LIBRARY_SOURCE_H
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#include <list>
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#include <string>
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using namespace std;
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#include <libsaria/track.h>
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#include <libsaria/library.h>
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#include <libsaria/model.h>
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#include <libsaria/path.h>
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#include "path/path.h"
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#include "list/list.h"
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extern list<LibraryPath> path_list;
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namespace libsaria
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{
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namespace library
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{
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list<LibraryPath> *get_path_list();
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LibraryPath *get_path(string);
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}
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}
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#endif /* LIBSARIA_LIBRARY_SOURCE_H */
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@ -1,6 +1,7 @@
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#include <libsaria/index.h>
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#include "../library.h"
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#include "../list/list.h"
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#include "path.h"
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void LibraryPath::load_file(InFile &in, string dir)
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