261 lines
8.1 KiB
C
261 lines
8.1 KiB
C
/*
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* Copyright 2013 (c) Anna Schumaker.
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*/
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#include <core/core.h>
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#include <tests/test.h>
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#include <tests/loop.h>
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static unsigned int load_count = 0;
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static unsigned int state_count = 0;
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static int pause_count = 0;
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static unsigned int test_wait_state(void)
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{
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GstBus *bus = gst_pipeline_get_bus(GST_PIPELINE(test_audio_pipeline()));
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g_usleep(G_USEC_PER_SEC / 15);
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while (gst_bus_have_pending(bus))
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test_main_loop();
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gst_object_unref(bus);
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return state_count;
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}
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static void test_send_error()
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{
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GstMessage *message;
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GError *error;
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error = g_error_new(1, G_FILE_ERROR_BADF, "Simulated Error");
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message = gst_message_new_error(GST_OBJECT(test_audio_pipeline()),
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error, "Fake error for testing");
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audio_error(message);
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gst_message_unref(message);
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g_error_free(error);
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}
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static void test_audio_load(struct track *track) { load_count++; }
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static void test_change_state(GstState state) { state_count++; }
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static void test_config_pause(int n) { pause_count = n; }
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static struct audio_callbacks test_audio_cb = {
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.audio_cb_load = test_audio_load,
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.audio_cb_state_change = test_change_state,
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.audio_cb_config_pause = test_config_pause,
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};
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static void test_init()
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{
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g_assert_null(test_audio_pipeline());
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g_assert_null(audio_cur_track());
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_NULL);
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g_assert_null(audio_next());
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core_init(NULL, NULL, NULL, &test_audio_cb, IDLE_SYNC);
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test_loop_init();
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g_assert_false(audio_load(NULL));
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g_assert_null(audio_next());
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g_assert_null(audio_prev());
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test_send_error();
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g_assert_false(audio_play());
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g_assert_false(audio_pause());
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g_assert_false(audio_seek(7));
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g_assert_cmpuint(audio_position(), ==, 0);
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g_assert_cmpuint(audio_duration(), ==, 0);
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g_assert_cmpuint(audio_get_volume(), ==, 100);
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g_assert_null(audio_cur_track());
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_NULL);
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g_assert_cmpuint(load_count, ==, 0);
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g_assert_cmpuint(state_count, ==, 0);
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playlist_new(PL_LIBRARY, "tests/Music/Hyrule Symphony");
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while (idle_run_task()) {};
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g_assert_null(audio_cur_track());
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g_assert_nonnull(test_audio_pipeline());
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}
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static void test_playback()
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{
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struct track *tracks[3] = { track_get(0), NULL, track_get(0) };
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unsigned int i;
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for (i = 0; i < 3; i++) {
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if (i == 0)
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g_assert_true(audio_load(tracks[i]));
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else
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g_assert_false(audio_load(tracks[i]));
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g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "History")), ==, 1);
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g_assert_cmpuint(load_count, ==, 1);
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g_assert_cmpuint(test_wait_state(), ==, 1);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert(audio_cur_track() == tracks[0]);
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g_assert_cmpuint(audio_duration(), ==, tracks[0]->tr_length * GST_SECOND);
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}
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audio_set_volume(0);
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g_assert_cmpfloat(audio_get_volume(), ==, 0);
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audio_set_volume(50);
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g_assert_cmpfloat(audio_get_volume(), ==, 50);
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audio_set_volume(150);
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g_assert_cmpfloat(audio_get_volume(), ==, 100);
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g_assert_true(audio_pause());
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g_assert_false(audio_pause());
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g_assert_cmpuint(test_wait_state(), ==, 2);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
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g_assert_true(audio_seek(5 * GST_SECOND));
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g_assert_cmpuint(test_wait_state(), ==, 3);
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g_assert_cmpuint(audio_position(), ==, 5 * GST_SECOND);
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g_assert_true(audio_seek(42 * GST_SECOND));
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g_assert_cmpuint(test_wait_state(), ==, 4);
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g_assert_cmpuint(audio_position(), ==, 42 * GST_SECOND);
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g_assert_true(audio_play());
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g_assert_false(audio_play());
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g_assert_cmpuint(test_wait_state(), ==, 5);
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g_assert_true(audio_pause());
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g_assert_cmpuint(test_wait_state(), ==, 6);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
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/* Check duration again now that track is fully loaded. */
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g_assert_cmpuint(audio_duration(), ==, track_get(0)->tr_length * GST_SECOND);
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}
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static void test_next()
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{
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struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
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int i;
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state_count = 0;
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/* First, let's test getting tracks from a temporary queue. */
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playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(2));
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playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(1));
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playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(0));
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for (i = 2; i >= 0; i--) {
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g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "Queued Tracks")), ==, i + 1);
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if (i > 0)
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g_assert_cmpuint(audio_next()->tr_track, ==, track_get(i)->tr_track);
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else /* Simulate an error. */
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test_send_error();
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g_assert(playlist_at(history, 0) == track_get(i));
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert(audio_cur_track() == track_get(i));
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}
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g_assert_cmpuint(test_wait_state(), ==, 3);
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g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "Queued Tracks")), ==, 0);
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/* Tracks should now be picked from the collection. */
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playlist_select(playlist_lookup(PL_SYSTEM, "Collection"));
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for (i = 1; i <= 3; i++) {
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if (i < 3)
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g_assert_cmpuint(audio_next()->tr_track, ==, i);
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else /* Simulate an error. */
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test_send_error();
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g_assert_cmpuint(playlist_at(history, 0)->tr_track, ==, i);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, i);
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}
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g_assert_cmpuint(test_wait_state(), ==, 6);
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}
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static void test_prev()
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{
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struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
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struct track *track = playlist_at(history, 0);
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state_count = 0;
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g_assert_cmpuint(audio_prev()->tr_track, ==, 2);
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g_assert(playlist_at(history, 0) == track);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, 2);
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g_assert_cmpuint(test_wait_state(), ==, 1);
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g_assert_cmpuint(audio_prev()->tr_track, ==, 1);
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g_assert(playlist_at(history, 0) == track);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, 1);
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g_assert_cmpuint(test_wait_state(), ==, 2);
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g_assert_true(audio_pause());
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g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(0)->tr_track);
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g_assert(playlist_at(history, 0) == track);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(0)->tr_track);
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g_assert_cmpuint(test_wait_state(), ==, 4);
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g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(1)->tr_track);
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g_assert(playlist_at(history, 0) == track);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(1)->tr_track);
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g_assert_cmpuint(test_wait_state(), ==, 5);
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g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(2)->tr_track);
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g_assert(playlist_at(history, 0) == track);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(2)->tr_track);
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g_assert_cmpuint(test_wait_state(), ==, 6);
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}
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void test_autopause()
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{
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struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
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int i;
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audio_pause_after(3);
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g_assert_cmpuint(pause_count, ==, 3);
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pause_count = 0;
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audio_pause_after(3);
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g_assert_cmpuint(pause_count, ==, 0);
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audio_pause_after(5);
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g_assert_cmpuint(pause_count, ==, 5);
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state_count = 0;
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for (i = 4; i > -1; i--) {
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audio_eos();
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g_assert_cmpuint(pause_count, ==, i);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert(playlist_at(history, 0) == audio_cur_track());
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}
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g_assert_cmpuint(test_wait_state(), ==, 5);
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audio_eos();
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while (idle_run_task()) {}
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g_assert_cmpint(pause_count, ==, -1);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
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g_assert_cmpuint(test_wait_state(), ==, 6);
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test_send_error();
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
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}
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static void test_deinit()
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{
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core_deinit();
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test_loop_deinit();
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g_assert_null(audio_cur_track());
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g_assert_null(test_audio_pipeline());
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}
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int main(int argc, char **argv)
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{
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g_test_init(&argc, &argv, NULL);
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g_test_add_func("/Core/Audio/Initialization", test_init);
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g_test_add_func("/Core/Audio/Playback", test_playback);
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g_test_add_func("/Core/Audio/Next", test_next);
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g_test_add_func("/Core/Audio/Previous", test_prev);
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g_test_add_func("/Core/Audio/Automatic Pausing", test_autopause);
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g_test_add_func("/Core/Audio/Deinitialization", test_deinit);
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return g_test_run();
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}
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