ocarina/include/library.h

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/*
* Copyright 2013 (c) Anna Schumaker.
*/
#ifndef OCARINA_LIBRARY_H
#define OCARINA_LIBRARY_H
#include <database.h>
#include <string>
namespace library
{
enum DB_Type {
DB_ALBUM,
DB_ARTIST,
DB_GENRE,
DB_LIBRARY,
DB_TRACK,
};
class Library : public DatabaseEntry {
public:
std::string root_path;
bool enabled;
Library(const std::string &, bool);
void read(File &);
void write(File &);
#ifdef CONFIG_DEBUG
void print();
#endif /* CONFIG_DEBUG */
bool operator==(Library &);
};
bool add_path(const std::string &);
void del_path(unsigned int);
#ifdef CONFIG_DEBUG
void print_db(DB_Type);
void reset();
#endif /* CONFIG_DEBUG */
};
#endif /* OCARINA_LIBRARY_H */