2014-10-17 17:15:02 -04:00
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/**
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2013-08-10 23:38:57 -04:00
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* Copyright 2013 (c) Anna Schumaker.
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*/
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2014-06-21 09:37:47 -04:00
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#ifndef OCARINA_CORE_DATABASE_H
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#define OCARINA_CORE_DATABASE_H
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2013-08-10 23:38:57 -04:00
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2015-10-09 13:55:34 -04:00
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extern "C" {
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2014-06-05 10:19:22 -04:00
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#include <core/file.h>
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}
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2013-11-27 16:34:31 -05:00
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#include <map>
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#include <string>
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2013-08-11 10:41:22 -04:00
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#include <vector>
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2014-10-17 17:15:02 -04:00
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/**
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2014-11-02 09:29:13 -05:00
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* The DatabaseEntry class is the base class for storing
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* generic data inside a Database.
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*/
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struct db_entry {
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unsigned int dbe_index; /* The db_entry's position in the database. */
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db_entry(); /**< Initialize _index to 0. */
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virtual ~db_entry() = 0; /**< Virtual destructor */
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/**
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* The primary key of a DatabaseEntry is a unique string representing
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* a single DatabaseEntry instance. This is used for preventing
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* duplicate entries in a Database. The primary key is not expected
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* to change once a DatabaseEntry has been initialized.
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*
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* @return A unique string identifying a DatabaseEntry instance.
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*/
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virtual const std::string primary_key() const = 0;
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/**
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* This function is called by the Database to write a specific
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* DatabaseEntry instance to disk.
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*
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* @param file File to use when writing data.
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*/
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virtual void write(file &) = 0;
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/**
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* This function is called by the Database to read a single
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* DatabaseEntry instance from disk.
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*
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* @param file File to use when reading data.
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*/
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virtual void read(file &) = 0;
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};
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struct db_ops {
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/* Allocate a new struct db_entry from a given key. */
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struct db_entry *(*dbe_alloc)(const gchar *);
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/* Free a struct db_entry. */
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void (*dbe_free)(struct db_entry *);
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/* Set up a struct db_entry after adding to the database. */
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void (*dbe_setup)(struct db_entry *);
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};
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2014-10-17 17:15:02 -04:00
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/**
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2014-11-04 08:12:28 -05:00
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* Databases are a generic store for information used by Ocarina. Users
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* need to inherit from a DatabaseEntry class to properly use a Database.
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*
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* When writing a Database to disk, Databases need to store their size in
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* addition to values and valid bits at each index. For example, let's say
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* we have a Database with the following values: { 1, 2, NULL, 4 }. On
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* disk this would look like:
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*
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* 4
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* 0 true 1
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* 1 true 2
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* 2 false
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* 3 true 4
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* <index> <valid> <data>
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*
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* The Database class will add a newline after each DatabaseEntry.
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*/
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template <class T>
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struct database {
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unsigned int db_size; /* The database's count of valid entries. */
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bool db_autosave; /* True if the database saves when changed. */
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struct file db_file; /* The database's associated file object. */
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const struct db_ops *db_ops; /* The database's operations vector. */
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std::vector<T *> db_entries;
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std::map<const std::string, unsigned int> db_keys;
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};
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2014-03-09 14:58:06 -04:00
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2015-09-21 09:02:13 -04:00
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/*
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* Initialize a database using filepath as a location on disk to store data
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* and autosave as a hint for if this database should be automatically saved.
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*/
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template <class T>
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void db_init(struct database<T> *, const char *, bool, const struct db_ops *);
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/* Called to prevent memory leaks by freeing all remaining database entries. */
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template <class T>
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void db_deinit(struct database<T> *);
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2015-10-18 10:11:24 -04:00
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/* Called to write the database to disk. */
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template <class T>
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void db_save(struct database<T> *);
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/* Save the database to disk iff database->db_autosave is set to True */
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template <class T>
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void db_autosave(struct database<T> *);
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/* Called to read the database from disk. */
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template <class T>
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void db_load(struct database<T> *);
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/* Returns the size of the backing std::vector. */
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template <class T>
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unsigned int db_actual_size(const struct database<T> *);
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2015-10-18 10:59:20 -04:00
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/*
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* Called to add a new item to the database. The caller MUST check if the
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* database already contains a similar item before calling this function.
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*/
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template <class T>
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T *db_insert(struct database<T> *, T *);
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2015-10-20 08:05:13 -04:00
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/* Called to remove an item from the database. */
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template <class T>
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void db_remove(struct database<T> *, T *);
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/* Returns the database item at the requested index. */
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template <class T>
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T *db_at(struct database<T> *, unsigned int);
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2015-10-20 10:10:26 -04:00
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/* Returns the database item with the specified key. */
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template <class T>
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T *db_get(struct database<T> *, const gchar *);
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/*
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* Similar to db_get(), but allocate and return a new item if the
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* database doesn't contain an item with the specified key.
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*/
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template <class T>
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T *db_find(struct database<T> *, const gchar *);
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/* Returns the first valid database item. */
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template <class T>
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T *db_first(const struct database<T> *);
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/* Returns the next valid database item. */
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template <class T>
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T *db_next(const struct database<T> *, T *);
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#define db_for_each(ent, next, db) \
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for (ent = db_first(db), next = db_next(db, ent); \
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ent != NULL; \
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ent = next, next = db_next(db, ent))
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2013-08-11 10:41:22 -04:00
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#include "database.hpp"
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2014-06-21 09:37:47 -04:00
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#endif /* OCARINA_CORE_DATABASE_H */
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