ocarina/include/deck.h

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/*
* Copyright 2013 (c) Anna Schumaker.
*/
#ifndef OCARINA_DECK_H
#define OCARINA_DECK_H
#include <playqueue.h>
namespace deck
{
void init();
void read(File &);
void write(File &);
Playqueue *create();
void remove(unsigned int);
Playqueue *get(unsigned int);
void move(unsigned int, unsigned int);
unsigned int next();
Playqueue *get_library_pq();
#ifdef CONFIG_TEST
void reset();
void print_info();
#endif /* CONFIG_TEST */
};
#endif /* OCARINA_DECK_H */