spaceblaster: More timing changes
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@ -13,7 +13,7 @@ SPACE = pygame.K_SPACE
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class ArcadeState(games.GameState):
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def __init__(self, GAME):
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self.ship = ship.CSE1670(GAME, (10, 10), (0.9, 0.9))
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self.ship = ship.CSE1670(GAME, (10, 10), (0.7, 0.7))
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self.fire_interval = 0
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self.beams = []
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self.k_left = False
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@ -16,4 +16,4 @@ class Beam(GO):
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class CSEBeam(Beam):
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def __init__(self, GAME, pos):
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Beam.__init__(self, GAME, "blue", pos, (0, -1.1))
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Beam.__init__(self, GAME, "blue", pos, (0, -1.4))
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