gui/queue: Create a GuiQueueModel as part of the gui_queue
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
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@ -55,6 +55,7 @@ struct gui_queue *gui_queue_alloc(struct queue *queue, const gchar *text,
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gq->gq_flags = flags;
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gq->gq_text = g_strdup(text);
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gq->gq_model = gui_queue_model_new(queue);
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gq->gq_queue = queue;
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return gq;
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@ -66,6 +67,7 @@ void gui_queue_free(struct queue *queue)
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queue->q_private = NULL;
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g_object_unref(gq->gq_model);
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g_free(gq->gq_text);
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g_free(gq);
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}
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@ -5,6 +5,7 @@
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#define OCARINA_GUI_QUEUE_H
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#include <core/queue.h>
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#include <gui/model.h>
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enum gui_queue_flags {
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GQ_CAN_RANDOM = (1 << 0), /* Random button can be clicked. */
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@ -13,10 +14,11 @@ enum gui_queue_flags {
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};
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struct gui_queue {
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unsigned int gq_flags;
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gchar *gq_text;
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unsigned int gq_flags;
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gchar *gq_text;
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struct queue *gq_queue;
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GuiQueueModel *gq_model;
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struct queue *gq_queue;
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};
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@ -47,6 +47,9 @@ static void test_queue()
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/* Test initialization */
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queue_init(&q, 0, &test_ops);
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gq = gui_queue(&q);
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test_equal((void *)gq->gq_queue, (void *)&q);
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test_not_equal((void *)gq->gq_model, NULL);
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test_equal(gui_queue_can_random(gq), (bool)true);
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test_equal(gui_queue_can_repeat(gq), (bool)true);
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test_equal(gui_queue_can_disable(gq), (bool)true);
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