libsaria: Create new LibraryPaths
The UI calls the library::add_path() function to create a new LibraryPath structure to be managed by the library. Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
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@ -1,21 +1,17 @@
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#ifndef LIBSARIA_LIBRARY_H
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#define LIBSARIA_LIBRARY_H
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#include <libsaria/track.h>
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#include <libsaria/playlist.h>
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#include <list>
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#include <string>
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using namespace std;
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namespace libsaria
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{
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class LibraryPath;
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namespace library
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{
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void add_path(string);
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/*namespace iter
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{
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void reset();
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@ -2,7 +2,7 @@
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#include "library.h"
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static list<libsaria::LibraryPath>::iterator it;
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//static list<libsaria::LibraryPath>::iterator it;
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namespace libsaria
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{
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@ -1,15 +1,18 @@
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// Copyright (c) 2011 Bryan Schumaker.
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#include <map>
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#include <libsaria/library.h>
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//#include <map>
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#include <list>
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#include <string>
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using namespace std;
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#include <libsaria/callback.h>
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/*#include <libsaria/callback.h>
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#include <libsaria/library.h>
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#include <libsaria/playlist.h>
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#include <libsaria/stack.h>
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#include <libsaria/stack.h>*/
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#include "library.h"
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list<struct LibraryPath> path_list;
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/*list<libsaria::LibraryPath> path_list;
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libsaria::Playlist lib_playlist(PL_RANDOM | PL_SEQUENTIAL | PL_FILTER);
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static map<sid_t, libsaria::Track *> lookup_map;
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@ -24,15 +27,15 @@ void library_unmap_track(libsaria::Track *track)
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lookup_map.erase(track->get_songid());
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}
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static void do_update(libsaria::LibraryPath *path)
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static void do_update(libsaria::LibraryPath *path):
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{
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path->validate();
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path->update();
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}
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*/
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namespace libsaria
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{
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/*
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void library::init()
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{
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load();
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@ -69,13 +72,14 @@ namespace libsaria
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{
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trigger_callback(LIBRARY_REFRESH);
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}
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*/
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void library::add_path(string dir)
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{
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path_list.push_back(LibraryPath(dir));
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path_list.back().update();
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struct LibraryPath path;
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path.path = dir;
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path_list.push_back(path);
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}
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/*
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void library::remove_path(string dir)
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{
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list<LibraryPath>::iterator it;
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@ -104,5 +108,5 @@ namespace libsaria
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{
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return &lib_playlist;
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}
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};*/ /* namespace: libsaria */
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*/
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}; /* namespace: libsaria */
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@ -1,7 +1,14 @@
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#ifndef LIBSARIA_LIBRARY_SOURCE_H
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#define LIBSARIA_LIBRARY_SOURCE_H
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#include <list>
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#include <string>
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using namespace std;
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struct LibraryPath {
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string path;
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};
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/*#include <list>
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using namespace std;
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#include <libsaria/libpath.h>
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#include <libsaria/playlist.h>
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@ -10,6 +17,6 @@ extern list<libsaria::LibraryPath> path_list;
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extern libsaria::Playlist lib_playlist;
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void library_map_track(libsaria::Track *);
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void library_unmap_track(libsaria::Track *);
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void library_unmap_track(libsaria::Track *);*/
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#endif /* LIBSARIA_LIBRARY_SOURCE_H */
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@ -1,4 +1,5 @@
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// Copyright (c) 2012 Bryan Schumaker
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#include <libsaria/library.h>
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#include <ocarina/ocarina.h>
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#include <ocarina/chooser.h>
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#include <ocarina/button.h>
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@ -9,6 +10,7 @@ static void on_click_add(GtkWidget *b, GdkEvent *e, gpointer d)
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string dir = ocarina::choose_dir();
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if (dir != "") {
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println("Scanning dir: " + dir);
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libsaria::library::add_path(dir);
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}
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}
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