core/playlists/library: Adding a library starts a directory scan
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
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c448db2665
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e1a722d04b
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@ -4,7 +4,14 @@
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#include <core/idle.h>
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#include <core/playlists/system.h>
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#include <core/playlists/library.h>
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#include <core/playlists/system.h>
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struct scan_data {
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struct library *sd_library;
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gchar *sd_path;
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};
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static bool __lib_pl_scan_dir(void *);
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static struct queue_ops *lib_ops = NULL;
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@ -52,6 +59,60 @@ static struct playlist *__lib_pl_lookup(const gchar *name)
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return library ? library->li_playlist : NULL;
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}
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static void __lib_pl_scan_dir_idle(struct library *library, const gchar *path)
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{
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struct scan_data *scan = g_malloc(sizeof(struct scan_data));
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scan->sd_library = library;
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scan->sd_path = g_strdup(path);
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/* scan data is freed by __lib_pl_scan_dir() */
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idle_schedule(IDLE_SYNC, __lib_pl_scan_dir, scan);
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}
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static void __lib_pl_read_path(struct scan_data *scan, const gchar *name)
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{
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gchar *path = g_build_filename(scan->sd_path, name, NULL);
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struct playlist *playlist = scan->sd_library->li_playlist;
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struct track *track;
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if (g_file_test(path, G_FILE_TEST_IS_DIR))
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__lib_pl_scan_dir_idle(scan->sd_library, path);
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else {
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track = track_add(scan->sd_library, path);
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if (track) {
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queue_add(&playlist->pl_queue, track);
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pl_system_new_track(track);
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}
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}
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}
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static bool __lib_pl_scan_dir(void *data)
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{
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struct scan_data *scan = (struct scan_data *)data;
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const gchar *name;
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GDir *dir;
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dir = g_dir_open(scan->sd_path, 0, NULL);
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if (!dir)
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goto out;
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name = g_dir_read_name(dir);
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while (name != NULL) {
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__lib_pl_read_path(scan, name);
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name = g_dir_read_name(dir);
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}
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g_dir_close(dir);
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track_db_commit();
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out:
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/* Allocated by __lib_pl_scan_dir_idle() */
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g_free(scan->sd_path);
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g_free(scan);
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return true;
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}
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static struct queue *pl_library_get_queue(const gchar *name)
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{
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@ -68,6 +129,8 @@ static bool pl_library_new(const gchar *name)
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library = library_find(name);
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library->li_playlist = __lib_pl_alloc(name);
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__lib_pl_scan_dir_idle(library, name);
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return true;
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}
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@ -28,12 +28,16 @@ void test_library()
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test_equal(pl_library.pl_new("tests/Music"), (bool)false);
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test_not_equal((void *)pl_library.pl_get_queue("tests/Music"), NULL);
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library = library_get(0);
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test_not_equal((void *)library, NULL);
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test_not_equal((void *)library->li_playlist, NULL);
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library = library_get(0);
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playlist = library->li_playlist;
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test_not_equal((void *)library, NULL);
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test_not_equal((void *)playlist, NULL);
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track_add(library, "tests/Music/Hyrule Symphony/01 - Title Theme.ogg");
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track_add(library, "tests/Music/Hyrule Symphony/02 - Kokiri Forest.ogg");
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test_equal(queue_size(&playlist->pl_queue), 0);
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while (idle_run_task()) {};
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test_equal(queue_size(&playlist->pl_queue), 48);
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test_equal(queue_size(pl_system.pl_get_queue("Unplayed")), 48);
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test_equal(queue_size(pl_system.pl_get_queue("Collection")), 48);
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test_equal(pl_library.pl_add_track("tests/Music", track_get(0)), (bool)false);
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test_equal(pl_library.pl_add_track("tests/Music", track_get(1)), (bool)false);
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@ -49,7 +53,7 @@ void test_library()
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test_not_equal(library->li_playlist, NULL);
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test_not_equal((void *)pl_library.pl_get_queue("tests/Music"), NULL);
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test_equal(queue_size(&playlist->pl_queue), 2);
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test_equal(queue_size(&playlist->pl_queue), 48);
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test_equal((void *)pl_library.pl_get_queue("tests/Music"),
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(void *)&playlist->pl_queue);
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@ -57,7 +61,7 @@ void test_library()
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test_equal(pl_library.pl_add_track("tests/Music", track_get(1)), (bool)false);
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test_equal(pl_library.pl_remove_track("tests/Music", track_get(0)), (bool)false);
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test_equal(pl_library.pl_remove_track("tests/Music", track_get(1)), (bool)false);
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test_equal(queue_size(&playlist->pl_queue), 2);
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test_equal(queue_size(&playlist->pl_queue), 48);
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test_equal(queue_has_flag(&playlist->pl_queue, Q_RANDOM), (bool)false);
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pl_library.pl_set_flag("tests/Music", Q_RANDOM, true);
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