Let's just do everything inline and cut out the extra function calls to
make the code simpler. I also created functions to help tests send EOS
or error messages.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
And use these to trigger the state changed callback. Additionally, this
callback can now be used by tests to determine when we're done seeking.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This way we don't need to keep including the same core libraries in
almost every file.
Implements #83: Include useful headers in core/core.h
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
The core_init_data only held three items, most of which don't get set
during testing. Removing this struct means several tests no longer need
to define a "dummy" initdata object to pass around during init.
Implements #92: Remove core_init_data
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
And make them optional, that way tests don't need to keep creating fake
callbacks if they don't need anything from the audio layer.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Otherwise we may try to use the gstreamer playbin after destroying it,
leading to various error messages showing up in the console.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is going to represent a playlist soon enough, so let's just name it
something more generic in case it ever has to change again.
Implements #87: Rename GuiQueueModel -> GuiModel
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
The convention is for gtk builder files named with a ".ui" extension.
Let's rename our file to match, and drop the 6 while we're at it.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
The track tag doesn't need these tags now that they can be found in the
album tag.
Implements #64: Remove Artist and Genre pointers from Tracks
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I'm going to use this to distinguish between various playlist types that
are about to be added. Let's update the playlist functions first, and
then add more types in a future patch.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Most of the time people want to pause playback, rather than stop
entirely. Let's remove the button since it's not getting any use.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This is better than calling audio_*() functions directly, since we can
make sure signals are wired up properly in glade.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>