Commit Graph

36 Commits

Author SHA1 Message Date
Anna Schumaker 1836104f40 gui/audio: Respond to the user editing the pause entry
We have to disable the up and down buttons when typing in the entry in
case the user decides to type a minus or plus sign.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2018-03-02 16:42:31 -05:00
Anna Schumaker cd7364300e gui/audio: Wire up the "spin button" increment and decrement buttons
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2018-03-02 16:42:21 -05:00
Anna Schumaker 994234caf2 gui/audio: Change down-button sensitivity based on pause count
The pause count can't go below -1, so disable the button once we reach
this limit.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2018-03-02 16:42:20 -05:00
Anna Schumaker af5bafb03e gui/audio: Set the pause entry text based on remaining tracks
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2018-03-02 16:40:48 -05:00
Anna Schumaker fd68cdf70a gui/audio: Add basic spin-button-like widgets
I set the "linked" property on the hbox to make everything look like a
single widget.  I'm doing this on my own to cut out the GtkAdjustment
and to just use the counter in the audio layer in its place.
Additionally, this will give me the ability to use "+" and "-" keyboard
shortcuts to activate the widgets.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2018-03-02 16:31:57 -05:00
Anna Schumaker e6f34d34f0 core/audio: Rework audio message handling
Let's just do everything inline and cut out the extra function calls to
make the code simpler.  I also created functions to help tests send EOS
or error messages.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-09-05 14:59:43 -04:00
Anna Schumaker fc6e3ff464 core/audio: Listen for GstStateChanged messages
And use these to trigger the state changed callback.  Additionally, this
callback can now be used by tests to determine when we're done seeking.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-09-05 14:59:43 -04:00
Anna Schumaker 432d3e5d62 core: Add useful headers to core.h
This way we don't need to keep including the same core libraries in
almost every file.

Implements #83: Include useful headers in core/core.h
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-08-22 09:13:46 -04:00
Anna Schumaker a15ad67029 core: Remove struct core_init_data and pass parameters directly
The core_init_data only held three items, most of which don't get set
during testing.  Removing this struct means several tests no longer need
to define a "dummy" initdata object to pass around during init.

Implements #92: Remove core_init_data
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-08-22 09:13:13 -04:00
Anna Schumaker 5247bf2de0 core/audio: Rename audio_ops -> audio_callbacks
And make them optional, that way tests don't need to keep creating fake
callbacks if they don't need anything from the audio layer.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-08-22 09:12:33 -04:00
Anna Schumaker 8fd4e4c637 gui/audio: Add a test for the volume button
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker 96e5749e7f gui/audio: Add a test for seeking
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker f8c0668e5e gui/audio: Add an accessor function for the pause_after combo box
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker 07d735eeee gui/audio: Add accessor functions for control buttons
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker 943ab02aa5 gui/audio: Add position and duration label accessor functions
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker 869e83b7bd gui/audio: Add accessor functions for audio tags
And begin working on new, cleaner unit test code.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-14 13:58:05 -04:00
Anna Schumaker cebf2069cb gui/playlists/system: Respond to favorite and hide buttons
I also take this opportunity to rename these widgets and add accessor
functions.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-04-03 10:33:19 -04:00
Anna Schumaker a36fd137d5 gui/audio: Disable the audio timeout function during shutdown
Otherwise we may try to use the gstreamer playbin after destroying it,
leading to various error messages showing up in the console.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2017-03-30 09:57:15 -04:00
Anna Schumaker cdbe96c575 gui/model: Rename "Queue Model" to "Gui Model"
This is going to represent a playlist soon enough, so let's just name it
something more generic in case it ever has to change again.

Implements #87: Rename GuiQueueModel -> GuiModel
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2016-11-01 08:51:07 -04:00
Anna Schumaker 21a47ec3b8 gui: Rename ocarina6.glade -> ocarina.ui
The convention is for gtk builder files named with a ".ui" extension.
Let's rename our file to match, and drop the 6 while we're at it.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2016-09-26 08:07:35 -04:00
Anna Schumaker 784cd3eb91 core/tags/track: Remove redundant artist and genre tags
The track tag doesn't need these tags now that they can be found in the
album tag.

Implements #64: Remove Artist and Genre pointers from Tracks
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2016-09-26 08:07:35 -04:00
Anna Schumaker 19ca9d932b tests: Build gui audio test with ctest
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-09-23 16:11:02 -04:00
Anna Schumaker f58cc8da46 gui/model: Add a function for getting the current queue
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2016-09-11 10:52:29 -04:00
Anna Schumaker 9733b82ae8 core/collection: Remove file
I have replaced everything in this file with the code in
core/playlists/library.c

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-08-13 08:31:30 -04:00
Anna Schumaker cfeca9ae4b core/playlist: Add playlist_type enum
I'm going to use this to distinguish between various playlist types that
are about to be added.  Let's update the playlist functions first, and
then add more types in a future patch.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-08-13 08:31:30 -04:00
Anna Schumaker 5a54fb69b6 core/collection: Remove unused queue
And remove collection_ops from the core initdata

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-07-29 17:09:33 -04:00
Anna Schumaker 8eaf6506e8 core/playlist: Add playlist_{next, prev}() functions
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-07-29 17:06:06 -04:00
Anna Schumaker 5e9b6bc975 core/playlist: Access playlists through a string
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-07-19 16:03:11 -04:00
Anna Schumaker b01f61f8e4 gui: Refer to "this track" instead of "current track"
Saying current track sounds too formal, and adds extra space to the
pause-after widget.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-05-16 14:27:03 -04:00
Anna Schumaker b59b2a2daf gui/audio: Remove old pause after configuration code
And rearrange UI widgets a bit

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-05-14 12:03:53 -04:00
Anna Schumaker 548852dc24 gui/audio: Remove stop button
Most of the time people want to pause playback, rather than stop
entirely.  Let's remove the button since it's not getting any use.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-05-10 11:14:52 -04:00
Anna Schumaker 0c214dd1a9 gui/window: Add gui_window_deinit()
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-04-29 13:04:45 -04:00
Anna Schumaker c01561831c gui/audio: Remove "By:" and "From:"
I replaced these with images that have similar meanings.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-04-25 11:38:20 -04:00
Anna Schumaker 627619c391 gui/audio: Convert o_progress widget to use seconds
This feels better than using units of nanoseconds.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-04-08 13:39:43 -04:00
Anna Schumaker 5e96f40cf8 gui/audio: Unit test can simulate button presses
This is better than calling audio_*() functions directly, since we can
make sure signals are wired up properly in glade.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-04-08 13:39:39 -04:00
Anna Schumaker fd28d6830c gui/audio: Add unit test
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2016-04-08 13:39:34 -04:00