I updated the design and rewrote the unit tests. This creates something
more consistent with how I ended up using the index.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I add:
- Autosaving option
- Real iterators
- Better accessor functions
The new design and unit test also allows me to remove the 300,000+ line
"database.good" file that the old tests were based on.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I changed primary_key() into a function since it is only called once,
and there is no point in using more mmemory than I need to. I also
created a basic unit test for everything that database entries are
supposed to do.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
When a track finishes, I tell the library to update playcount. Then,
the library triggers a callback to the playqueue deck telling it to
update.
This patch also finds and prints the track that causes a gstreamer
error.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I was using CONFIG_DEBUG for these, but they really should be under
CONFIG_TEST for use by the testing code ONLY.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
This returns a pointer to the library :: Library structure requested.
The gui will use this to display information about each path.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I track the size of each library path for display purposes. I also had
to add in a check for if a new track already exists in the db before
tagging it so updating a library should be much faster now.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
- Combine Artist and Genre struct
- Add in exceptions, rather than boolean returns
- Update the library through idle tasks
I have not implemented importing Ocarina 5.11 libraries yet.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I do not make any of the library spec changes yet, instead I update the
backend code so it compiles and still works with the changes I have made
so far.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
If the id is valid, I fill out a song structure and return true.
If the id is invalid, I return false.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
This is each song's track number, play count, and anything else specific
to a single file. After updating, save all the changed databases.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
Passing the TagLib :: Tag pointer is much easier and cuts down on extra
arguments to each constructor.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I don't build up a complete set of databases yet, but I do create the
Artist name database to use later.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
Eventually these functions may have to become idle tasks, but for now I
write to disk whenever the library_db is changed and then read from disk
by calling the init() function.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I can add and remove root-level directories from the library database.
I do not save the database when modified, and I don't yet run an update
on all the files.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I was keeping a vector of objects, and then pass pointers to these
objects around everywhere. HOWEVER, when vectors are resized they
allocate new memory and copy things over invalidating iterators and
pointers to the original objects. This can cause memory corruption
issues when I try to use a pointer to an object that no longer exists.
The simple solution? Allocate tracks dynamically and then store the
pointer in the library path.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Now that I'm using vectors for everything I don't need to maintain my
own class. Nothing uses it now, so it can be safely removed.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
For each library path, I replace the linked list with a vector allowing
me to easily index into the list to find tracks.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Rather than hardcode this as a flag, if I set this through the
preferences code users can change the value.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Ocarina no longer has a header file subdirectory so there is no reason
to have a libsaria subdirectory anymore. Putting header files directly
in the include/ directory is a bit simpler.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>