We now have an interface for controlling everything through struct
db_entry, so let's just have the database store a db_entry directly.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The Track tag needs to do some cleanup when removed from a database, so
we need to use this op when removing items.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
For allocating new database items from a given key. Tracks do not need
this function since we have special handling for creation and insertion.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
It's easier to just pass off the library database rather than forcing
higher layers to iterate over the entire thing (including possible
invalid entries).
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I also have to replace the "library" namespace with the "collection"
namespace to avoid naming collisions.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
And replace it with the function file_init(). Let's take this chance to
rework parts of the unit test as well.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This change also lets me remove the destructor, since code is expected
to call file_close() when IO is complete.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I move the code into a new cpp file, so it is no longer a header-only
library. I also take the chance to add a for-each function for testing
iterators.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This patch moves the library_db into tags/library.cpp, where it can be
effectively managed by the Library tag. For this to work, I need to add
some extra functions to the tags namespace to:
- Create new Library tags,
- Find tags by index,
- Remove the Library at a specific index, and
- Find the actual size of the library_db.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This tests all the basic things that the tag does: storing values and
reading / writing from file.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>