Ocarina no longer has a header file subdirectory so there is no reason
to have a libsaria subdirectory anymore. Putting header files directly
in the include/ directory is a bit simpler.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
ocarina/playlist/ was the last subdirectory remaining in the ocarina
code, and I can finally remove it. Thank you GtkBuilder! At this
point, there is only one ocarina header file, so I move it to the main
ocarina directory.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
This lets me remove the "if treeview is focused" special cases that keep
popping up in the window keypress handler.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I already use "Return" for focusing the treeview from the main window or
from the filter entry. If the treeview is already focused, I have it
begin playing whatever song is under the cursor.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
It was commented out and unused. I also commented out the "Unhandled
key: " message to keep from filling up terminal screens when treeviews
respond to a keypress.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
The first time Escape is pressed, rows are unselected. The second time
Escape is pressed, the toplevel window is selected.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Most of this was already commented out, but I also took the time to
figure out what header files are no longer needed.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I'll know if a shortcut key is pressed, so I only want to print out
unhandled keys so I know their names.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Since I don't have dynamic playlists re-implemented yet, I just swtch
between the library, recent, and banned playlists.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I have to track if a filter-text entry has focus to do this properly,
otherwise using a shortcut key while searching a playlist will trigger
that shortcut.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
The shortcuts were hiding more than they probably should have, and I
didn't have much using them. The only function in window.h that I'm
going to use is init_window(), so I'll just declare it in ocarina.h.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I copy images and other files to lib/ocarina/ during the build to make
installing easier. The lib directory should always be relative to the
bin (executable) path, so I can easily find the lib path based on
executable path (/proc/self/exe).
I can also use this to find bugs in the buld process, such as adding a
file to the images/ directory but forgetting to add it as an install
target.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I'm going to make it less stack-ish because I was getting confused.
Turns out people don't think people have a hard time thinking about song
order starting from the end... :-(
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I was using connect_after(), but somewhere along the line the space bar
was getting lost. Instead, I only connect the number keys using
g_signal_connect_after() so treeview shortcuts continue to work.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
0 - 9: Switch to playlist N
L / l: Switch to library
R / r: Switch to recent songs
N / n: Play next song
P / p: Play previous song
Escape: Give main window focus
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I'm not using a notebook as the main widget anymore. I'm also setting
the content directly, rather than getting the widget from the body code
and setting it in the window code.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I need to do some hacky things if the maximization changes. First, I
need to track the old (w, h) values and restore them in the preferences
since the configure-event will resize the window before the maximize
signal is given. Next, I need to ignore the next configure event since
it'll overwrite the preferences with the size of the window when it was
maximized.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I do this from the window init function using default values, rather
than pass it as a parameter to the init function.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
I combined the ocarina.h and gtk.h header files into one single file. I
also began writing new window managing code under a window namespace for
code separation.
Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
Namespaces make code easier to follow, and remove the need to mangle the
beginning of function names by using ocarina_*() or libsaria_*(). In
other words: "namespaces are one honking good idea. Let's have more of
them!"
I think ocarina/ is a better name for this directory, and now that I've
named the executable "ocarina.bin" I can do this again. I also added
functions for creating a page footer with the basic controls.