And change its type to gchar **. This lets the playlist code manage
setting and freeing search strings. The UI is still responsible for
how this string is used.
This patch also lets me remove the now-unused queue_deinit() function
and associated callback.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I keep using the queue_iter struct for now to reduce code churn in this
patch. I'll be replacing it in the next patch.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I also take this chance to add extra functions for directly manipulating
the current track, since this is something we do fairly often.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This function adds a track directly to the front of the playlist,
without any existence checks. This lets us use it for the History
playlist, which allows multiple tracks.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I can reuse the "removed" callback to for this, rather than implementing
a new "cleared" callback directly.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
We can make use of g_queue_find() to find the track for us, and then
convert its return value into a boolean.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Rather than iterating over the entire playlist ourselves, we can instead
use the g_queue_remove_all() function to do most of the work for us and
then send an appropriate number of "removed" callbacks.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This function simply triggers the "updated" callback for the given
playlist and track. I updated the gui model to handle taking tracks
instead of row indexes, since this lets me reuse the same for-each
function that we do for sorting. Additionally, this prevents UI updates
for playlists that aren't currently visible.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I move the random variable into the playlist code since it is no longer
used by the queue layer. This gives me the opportunity to change it
into a boolean rather than a bit flag.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Let's have the playlist generic functions pick the next track rather
than redirecting to the queue code.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This function is called to force-sort the playlist. Additionally, we
trigger the "playlist-sorted" callback to to notify the gui that
playlist rows need to be updated.
Additionally, I implement the gui_model_update_all() function to loop
over the model and update all rows of the current playlist.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This replaces the "reset" field that had been passed to sort. I think
this makes things a little more straightforward, and gives us a function
we can call when freeing playlists.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This function uses the playlist save flags enum to determine what
exactly to save, including support for backwards compatibility with
6.4.x playlists.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This function uses the playlist save flags enum to determine what
exactly to load, including support for backwards compatibility with
6.4.x playlists.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This flag was only used by the History playlist, but we have a noop
function to handle this instead.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
The dbe_index of a given database item might change in the future, so we
can't rely on it everywhere. Let's just use it for saving and loading
files, with the expectation that changes will happen sometime after
startup.
Implements #69: Reduce use of dbe_index in Ocarina code
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This flag is used for bulk inserts to cut down on the number of gui
operations during startup. Let's just make it standard that unsetting
the flag causes the queue to resort itself.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I no longer need these now that the queue is using the glib
g_random_int_range() function.
Implements #32: Remove custom RNG code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Using somebody else's library is probably better than relying on my own
random number function.
Implements #32: Remove custom RNG code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is similar to queue_remove(), except the remove can be
prevented if qop_erase() returns false.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is used to notify a higher layer that a queue is being
deinitialized. The higher layer should then clean up any state
associated with that queue.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is used to notify a higher layer that a queue has been
initialized. That higher layer can return a pointer to be attached to
the "private data" field of the queue.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
6.4.8 changed how random tracks are selected, but never updated the unit
test. This patch fixes the unit test, and makes a few changes to make
sure the right tracks are getting selected.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Dividing queue size by 3 seems to give a better distribution of tracks,
but only for a large set of tracks (such as the entire collection).
let's skip the division if the queue only has a small number of tracks.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>