Anna Schumaker
6a5eaa32f8
gui: Preserve "is playing" status when banning tracks
...
Just calling audio :: next() will advance to the next song, but won't
change if we're playing music or not. I think this is what we want to
do when banning tracks.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-16 08:22:01 -05:00
Anna Schumaker
ea49b374ee
gui: Remove gui.cpp
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This file doesn't do anything anymore, so move the init functions into
main.cpp and remove the file.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:40:17 -05:00
Anna Schumaker
4643a5ff22
gui: Move pause count widgets into gst.cpp
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These values affect audio playback, so they should go with the other
audio widgets.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:35:33 -05:00
Anna Schumaker
d299bc464c
gui: Move ban and favorite buttons into playlist code
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These buttons directly change the playlists, so let's handle them there.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:08:02 -05:00
Anna Schumaker
b940fe710c
gui: Rearrange playlist tab
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Other files in the gui implement their classes directly, rather than
making extra functions. Let's do that here, too.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 08:33:20 -05:00
Anna Schumaker
300acde068
gui: Set artist, album, title, and duration from gst code
...
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 20:16:28 -05:00
Anna Schumaker
6fec8876a9
gui: Rename position and duration widgets
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:57:15 -05:00
Anna Schumaker
ed88bb08bd
gui: Move toggle function to gst code
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This lets me remove the controls.cpp and controls.h files.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:50:26 -05:00
Anna Schumaker
434b278b61
gui: Move position tracking into gst code
...
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:50:25 -05:00
Anna Schumaker
e539a2d208
gui: Move remaining buttons into gstreamer code
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These buttons directly affect audio playback, so let's move them with
the rest of the audio buttons.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:19:50 -05:00
Anna Schumaker
694d3f0316
build: Add gstreamer package from gui/Sconscript
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-02 10:31:14 -05:00
Anna Schumaker
92d264d4ac
audio: Move Driver into audio.h
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I also rename from Driver -> AudioDriver.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:48:07 -05:00
Anna Schumaker
50147ef070
gui: Handle pause counts from the GSTDriver
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I think it makes sense to handle this directly from the driver, rather
than going through a callback.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:27:18 -05:00
Anna Schumaker
cd8c76e1b2
gst: Move play and pause button handling into gst code
...
I can handle these widgets directly from within the gst driver. I think
this is easier (and more straightforward) than handling this in a
separate file.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:02:17 -05:00
Anna Schumaker
6a117c762e
driver: play() and pause() shouldn't return a boolean
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This value is never used in the audio layer so let's stop returning it
from the driver.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 14:32:31 -05:00
Anna Schumaker
b633f3fa0c
gst: Update the "now playing" fields through the GST driver
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This lets me remove the on_track_loaded() callback function by handling
this event directly.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 12:05:22 -05:00
Anna Schumaker
d7113cb124
driver: Pass Tracks to the load() function
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 12:01:38 -05:00
Anna Schumaker
9aaa8649ce
gst: More driver cleanups
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:49:22 -05:00
Anna Schumaker
3da3c8aeea
gst: Move the on_message() function out of the driver
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This function doesn't use anything in the driver class anymore, so it
can be removed.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:34:29 -05:00
Anna Schumaker
955129edce
gst: Various driver cleanups
...
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:16:19 -05:00
Anna Schumaker
a4ad0aa79b
driver: Fold eos() into the driver
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With this patch I no longer need a Driver :: init() function to handle
picking the next track.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:04:14 -05:00
Anna Schumaker
882da67480
gst: Begin reworking gst driver
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I removed the need for an overridden constructor and destructor.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 10:47:17 -05:00
Anna Schumaker
fd2a251c14
audio: Initialize GST from the gui layer
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This means I no longer need to pass argc and argv parameters to core/,
so I can eventually work towards removing the Driver :: init() function.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 10:16:44 -05:00
Anna Schumaker
e7a8ad54bd
Audio: Remove the driver on_error() callback function
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This was used to get around layering issues with the gstreamer driver.
Now that the gstreamer implementation is in the gui code we can have it
call audio::next() directly.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 17:26:39 -05:00
Anna Schumaker
b9d4c6749d
audio: Move the get_driver() function into the audio namespace
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It's already in the audio.cpp file, so just reshuffle things a little
bit.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:54:12 -05:00
Anna Schumaker
1d2b52cc98
driver: Move the GST driver into the gui
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This is a straight copy-and-paste of the header file and the code
implementing it. I intent to clean this up with future patches.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:25:59 -05:00
Anna Schumaker
c12dbae73a
driver: Track current driver with a pointer
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This will let me implement drivers outside of this file allowing for
easier customization.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:20:30 -05:00
Anna Schumaker
c7fe5b18d5
tagdb: Rip out most tagdb functions
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Most of this are a straight replacement with the new versions in
tags/track.cpp.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:52 -05:00
Anna Schumaker
cdd20da5c0
Track: Convert length_str into a function
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I don't think this value needs to be stored anywhere in the Track class
since it's fairly easy to calculate. Let's convert it into a function
for now and reevaluate later!
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker
2540a6aa7a
Track: Use GenericTag's _name and _lowercase fields
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This lets me remove the duplicate title and title_lowercase fields from
the Track tag.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker
c6029f13f2
Track: Hide the album tag from the public
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And set it using the new constructor.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker
0a6ace3c14
Track: Hide the artist tag from the public
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Also set it using our new constructor.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker
2d9d87afc9
Album: Move Album tag into a new file
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Also make it inherit from the GenericTag base class. Also also, add a
unit test specific to Album tags. Finally, I remove the corresponding
section of the DESIGN file since it is no longer needed.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:49 -05:00
Anna Schumaker
a9fc53964c
Artist: The ArtistTag should inherit from GenericTag
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The GenericTag class provides most of the implementation, so use it!
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-03 13:03:11 -05:00
Anna Schumaker
48b25945cc
DatabaseEntry: Rename id to _index (and make it private)
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This variable should only be set by the Database when a DatabaseItem is
first created. This means I should hide _index from the rest of the
world to prevent accidental modifications. I also add an accessor
function for other code that needs to read _index.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-11-02 10:25:41 -05:00
Anna Schumaker
1be4c57244
gui: Use Gtk::Application() instead of Gtk::Main()
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Gtk::Main() is deprecated, and causes several warnings to show up when
closing Ocarina. I guess it's time to switch to Gtk::Application()!
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-10-29 18:08:28 -04:00
Anna Schumaker
5eeebe7854
gui: Move idle function into the collection manager
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The collection manager is the only thing that uses the idle queue, so
let's keep all this code together.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-12 08:16:26 -04:00
Anna Schumaker
0b5478c591
lib: Move idle function setup into lib/
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-12 08:07:12 -04:00
Anna Schumaker
bc5e53a423
gui: Store pointers to play and pause buttons
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We use these every half-second, so let's not waste time looking them up
every call.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:28:23 -04:00
Anna Schumaker
a2987c2952
gui: Call on_track_loaded() during startup
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Also move the controls_init() function to be with other init()
functions.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:23:23 -04:00
Anna Schumaker
8152327f65
gui: Move o_seek() into controls.cpp
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:16:36 -04:00
Anna Schumaker
5e7a25e007
gui: Store position and progress widgets
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Now we don't need to keep looking them up, and the code looks a little
bit cleaner =)
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:09:57 -04:00
Anna Schumaker
62cdc4c909
gui: Move remaning window setup into window.cpp
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:03:57 -04:00
Anna Schumaker
acdeb785f5
gui: Move window keypress handling to window.cpp
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker
253898e9b5
gui: Set tab size and runtime on startup
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This used to happen by itself, but changing the order of how tabs are
initialized broke this.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker
9b98788106
gui: Begin breaking out window code
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I think this will help with maintainability. We'll see ...
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker
df0d1496de
lib: Create a schedule() function
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This lets me clean up some of the code in controls.cpp
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:07 -04:00
Anna Schumaker
1c437c4957
gui: Move init() steps into controls.cpp
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:07 -04:00
Anna Schumaker
922830a2ab
gui: Move o_next() into the controls.cpp file
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Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:06 -04:00
Anna Schumaker
78624a6d98
gui: Fix up how the gui pauses
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I make it look more like o_play().
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-09 08:28:18 -04:00