This flag is used for bulk inserts to cut down on the number of gui
operations during startup. Let's just make it standard that unsetting
the flag causes the queue to resort itself.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I no longer need these now that the queue is using the glib
g_random_int_range() function.
Implements #32: Remove custom RNG code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Using somebody else's library is probably better than relying on my own
random number function.
Implements #32: Remove custom RNG code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is similar to queue_remove(), except the remove can be
prevented if qop_erase() returns false.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is used to notify a higher layer that a queue is being
deinitialized. The higher layer should then clean up any state
associated with that queue.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is used to notify a higher layer that a queue has been
initialized. That higher layer can return a pointer to be attached to
the "private data" field of the queue.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
6.4.8 changed how random tracks are selected, but never updated the unit
test. This patch fixes the unit test, and makes a few changes to make
sure the right tracks are getting selected.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Dividing queue size by 3 seems to give a better distribution of tracks,
but only for a large set of tracks (such as the entire collection).
let's skip the division if the queue only has a small number of tracks.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>