The pl_artist_init() function is used to allocate a playlist for each
artist already in the database, and pl_artist_deinit() is then used to
free up this memory during cleanup.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
System playlists cannot be created or deleted, so these functions simply
return false in this case. Library playlists will use this to add new
library paths to Ocarina.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The pl_library_init() function is used to allocate a playlist for each
library path already in the database, and pl_library_deinit() is then
used to free this memory during cleanup.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Similar to the library tag, this is a void pointer that should only be
used by the playlist layer.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I decided to set this as a void pointer to keep other layers from using
the playlist without our knowledge. The only user of this variable
should be the playlist code.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm going to use this to distinguish between various playlist types that
are about to be added. Let's update the playlist functions first, and
then add more types in a future patch.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'll need this to toggle the random flag for the Collection playlist to
avoid cycling through the GUI in order to save.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Containing the playlist name and queue. I pass this to the gui through
the queue_init() function.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
It doesn't make sense to have a subdirectory with a single file. Let's
move it back to core/
Implements #45: Move database into core/
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I think this is cleaner than having an upper layer allocate the results
set manually. This also lets me return NULL in the case that there were
no results.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I was storing database indexes, but this assumes that database indexes
are constant. I intend to change this with database defragmentation.
Implements #46: Filter stores a track pointer
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This is used to remove tracks from the filtering index. We'll need this
once we switch over to storing pointers to keep the same track from
getting added multiple times.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The thread pool is used to fetch album art in the background, but this
can slow down most tests that aren't interested in album art. Adding a
(testing-only) function for running without the thread pool speeds
things up a bit.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I intend to use this for creating playlists with different properties,
such as using the playlist interface to add library paths.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I plan to remove the containers/queue implementation, so we need a new
iterator for queue access.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I use this status indicator in the playlist code fairly often, so let's
return it directly rather than needing to code around it.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>