Commit Graph

230 Commits

Author SHA1 Message Date
Anna Schumaker 6a5eaa32f8 gui: Preserve "is playing" status when banning tracks
Just calling audio :: next() will advance to the next song, but won't
change if we're playing music or not.  I think this is what we want to
do when banning tracks.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-16 08:22:01 -05:00
Anna Schumaker ea49b374ee gui: Remove gui.cpp
This file doesn't do anything anymore, so move the init functions into
main.cpp and remove the file.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:40:17 -05:00
Anna Schumaker 4643a5ff22 gui: Move pause count widgets into gst.cpp
These values affect audio playback, so they should go with the other
audio widgets.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:35:33 -05:00
Anna Schumaker d299bc464c gui: Move ban and favorite buttons into playlist code
These buttons directly change the playlists, so let's handle them there.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 09:08:02 -05:00
Anna Schumaker b940fe710c gui: Rearrange playlist tab
Other files in the gui implement their classes directly, rather than
making extra functions.  Let's do that here, too.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-15 08:33:20 -05:00
Anna Schumaker 300acde068 gui: Set artist, album, title, and duration from gst code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 20:16:28 -05:00
Anna Schumaker 6fec8876a9 gui: Rename position and duration widgets
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:57:15 -05:00
Anna Schumaker ed88bb08bd gui: Move toggle function to gst code
This lets me remove the controls.cpp and controls.h files.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:50:26 -05:00
Anna Schumaker 434b278b61 gui: Move position tracking into gst code
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:50:25 -05:00
Anna Schumaker e539a2d208 gui: Move remaining buttons into gstreamer code
These buttons directly affect audio playback, so let's move them with
the rest of the audio buttons.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-14 19:19:50 -05:00
Anna Schumaker 694d3f0316 build: Add gstreamer package from gui/Sconscript
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2015-01-02 10:31:14 -05:00
Anna Schumaker 92d264d4ac audio: Move Driver into audio.h
I also rename from Driver -> AudioDriver.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:48:07 -05:00
Anna Schumaker 50147ef070 gui: Handle pause counts from the GSTDriver
I think it makes sense to handle this directly from the driver, rather
than going through a callback.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:27:18 -05:00
Anna Schumaker cd8c76e1b2 gst: Move play and pause button handling into gst code
I can handle these widgets directly from within the gst driver.  I think
this is easier (and more straightforward) than handling this in a
separate file.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 15:02:17 -05:00
Anna Schumaker 6a117c762e driver: play() and pause() shouldn't return a boolean
This value is never used in the audio layer so let's stop returning it
from the driver.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 14:32:31 -05:00
Anna Schumaker b633f3fa0c gst: Update the "now playing" fields through the GST driver
This lets me remove the on_track_loaded() callback function by handling
this event directly.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 12:05:22 -05:00
Anna Schumaker d7113cb124 driver: Pass Tracks to the load() function
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 12:01:38 -05:00
Anna Schumaker 9aaa8649ce gst: More driver cleanups
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:49:22 -05:00
Anna Schumaker 3da3c8aeea gst: Move the on_message() function out of the driver
This function doesn't use anything in the driver class anymore, so it
can be removed.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:34:29 -05:00
Anna Schumaker 955129edce gst: Various driver cleanups
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:16:19 -05:00
Anna Schumaker a4ad0aa79b driver: Fold eos() into the driver
With this patch I no longer need a Driver :: init() function to handle
picking the next track.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 11:04:14 -05:00
Anna Schumaker 882da67480 gst: Begin reworking gst driver
I removed the need for an overridden constructor and destructor.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 10:47:17 -05:00
Anna Schumaker fd2a251c14 audio: Initialize GST from the gui layer
This means I no longer need to pass argc and argv parameters to core/,
so I can eventually work towards removing the Driver :: init() function.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-20 10:16:44 -05:00
Anna Schumaker e7a8ad54bd Audio: Remove the driver on_error() callback function
This was used to get around layering issues with the gstreamer driver.
Now that the gstreamer implementation is in the gui code we can have it
call audio::next() directly.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 17:26:39 -05:00
Anna Schumaker b9d4c6749d audio: Move the get_driver() function into the audio namespace
It's already in the audio.cpp file, so just reshuffle things a little
bit.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:54:12 -05:00
Anna Schumaker 1d2b52cc98 driver: Move the GST driver into the gui
This is a straight copy-and-paste of the header file and the code
implementing it.  I intent to clean this up with future patches.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:25:59 -05:00
Anna Schumaker c12dbae73a driver: Track current driver with a pointer
This will let me implement drivers outside of this file allowing for
easier customization.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-19 14:20:30 -05:00
Anna Schumaker c7fe5b18d5 tagdb: Rip out most tagdb functions
Most of this are a straight replacement with the new versions in
tags/track.cpp.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:52 -05:00
Anna Schumaker cdd20da5c0 Track: Convert length_str into a function
I don't think this value needs to be stored anywhere in the Track class
since it's fairly easy to calculate.  Let's convert it into a function
for now and reevaluate later!

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker 2540a6aa7a Track: Use GenericTag's _name and _lowercase fields
This lets me remove the duplicate title and title_lowercase fields from
the Track tag.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker c6029f13f2 Track: Hide the album tag from the public
And set it using the new constructor.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker 0a6ace3c14 Track: Hide the artist tag from the public
Also set it using our new constructor.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:51 -05:00
Anna Schumaker 2d9d87afc9 Album: Move Album tag into a new file
Also make it inherit from the GenericTag base class.  Also also, add a
unit test specific to Album tags.  Finally, I remove the corresponding
section of the DESIGN file since it is no longer needed.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-04 08:31:49 -05:00
Anna Schumaker a9fc53964c Artist: The ArtistTag should inherit from GenericTag
The GenericTag class provides most of the implementation, so use it!

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-12-03 13:03:11 -05:00
Anna Schumaker 48b25945cc DatabaseEntry: Rename id to _index (and make it private)
This variable should only be set by the Database when a DatabaseItem is
first created.  This means I should hide _index from the rest of the
world to prevent accidental modifications.  I also add an accessor
function for other code that needs to read _index.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-11-02 10:25:41 -05:00
Anna Schumaker 1be4c57244 gui: Use Gtk::Application() instead of Gtk::Main()
Gtk::Main() is deprecated, and causes several warnings to show up when
closing Ocarina.  I guess it's time to switch to Gtk::Application()!

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-10-29 18:08:28 -04:00
Anna Schumaker 5eeebe7854 gui: Move idle function into the collection manager
The collection manager is the only thing that uses the idle queue, so
let's keep all this code together.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-12 08:16:26 -04:00
Anna Schumaker 0b5478c591 lib: Move idle function setup into lib/
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-12 08:07:12 -04:00
Anna Schumaker bc5e53a423 gui: Store pointers to play and pause buttons
We use these every half-second, so let's not waste time looking them up
every call.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:28:23 -04:00
Anna Schumaker a2987c2952 gui: Call on_track_loaded() during startup
Also move the controls_init() function to be with other init()
functions.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:23:23 -04:00
Anna Schumaker 8152327f65 gui: Move o_seek() into controls.cpp
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:16:36 -04:00
Anna Schumaker 5e7a25e007 gui: Store position and progress widgets
Now we don't need to keep looking them up, and the code looks a little
bit cleaner =)

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:09:57 -04:00
Anna Schumaker 62cdc4c909 gui: Move remaning window setup into window.cpp
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:03:57 -04:00
Anna Schumaker acdeb785f5 gui: Move window keypress handling to window.cpp
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker 253898e9b5 gui: Set tab size and runtime on startup
This used to happen by itself, but changing the order of how tabs are
initialized broke this.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker 9b98788106 gui: Begin breaking out window code
I think this will help with maintainability.  We'll see ...

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:08 -04:00
Anna Schumaker df0d1496de lib: Create a schedule() function
This lets me clean up some of the code in controls.cpp

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:07 -04:00
Anna Schumaker 1c437c4957 gui: Move init() steps into controls.cpp
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:07 -04:00
Anna Schumaker 922830a2ab gui: Move o_next() into the controls.cpp file
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-11 08:01:06 -04:00
Anna Schumaker 78624a6d98 gui: Fix up how the gui pauses
I make it look more like o_play().

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-09-09 08:28:18 -04:00