I want to have all of Ocarina documented in the code, rather than in a
difficult-to-maintain DESIGN file. Let's get going on that!
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The collection manager is the only thing that uses the idle queue, so
let's keep all this code together.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This calls the audio :: play() function, rather than having the button
call into the audio layer directly. With this patch, the on_play()
callback is unused.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Initialize everything from the core/ layer, that way lib/ doesn't need
to know the correct order.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Without this check we could end up creating a Track for a .ini file or
some other non-audio file.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This will provide an interface for accessing widgets, and make it easier
to swap out different builder files.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I replace the /proc/self/exe method with a simple hard-coded string.
This means that binaries run from the source directory need to be run
from the root of the source directory.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This just checks that the deck was initialized. To really be complete,
it should really check that ALL core libraries are initialized.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
My hope is that putting lib/ between core/ and gui/ will help clean up
gui code, since everything will no longer be in a single place.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I move all of the core tests into the core/ directory to keep them
together. Gui unit tests will be put in new directories.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I now mimic the effects of the "changed" callback with inheritance.
This makes for a cleaner implementation.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I plan to introduce a new lib/ that sits between the gui and the backend
files (similar to how glibc sits between the kernel and userspace).
This gets the rename out of the way before I change my mind again.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Changes to the deck removed the on_pq_created() callback that we looked
for to create new tabs. This patch creates tabs correctly.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This patch reworks the unit test using the TestDriver audio driver. I
also recode the audio layer to match the design and drastically clean up
the code.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This would have to happen eventually. Might as well do it now!
I also updated the TestDriver test to match the changes I had to make.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The driver is used to select between gstreamer playback and a fake
playback mode used only when testing.
Currently the GSTDriver has empty functions. It will be implemented as
the audio.cpp file is updated.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
TempQueues create a way to trigger deck :: write() whenever a queue
changes. This means higher layers don't need to remember to save after
changes!
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I update the unit test and redo much of the code to be cleaner and make
more sense. One big improvement is that the recently played queue will
now be managed by the deck.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm about to bump the version number for the deck layer, so it makes
senes that different files need different version numbers.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This fixes the gui, deck, and audio code due to the library changes I
just did.
NOTE: Library updating callbacks have been disabled in the gui.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Lots of changes here! I switched from using track and library ids to
passing pointers, renamed some functions, and made the code much
cleaner.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is called to increment play count and set "date last
played" variables. Moving this into the Track class lets me remove an
internal callback and a few other unnecessary functions.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I updated the code to better match how I use playlists and to make sure
that everything is tested.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I now have a single function rather than 4 individual functions. The
code is cleaner, and I've added it to the unit test.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Apparently it's not okay to return str.c_str() to caller functions,
because str will go out of scope...
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This is best implemented in a derived class, since it's only used by the
recently played queue.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
It should take a Track pointer, rather than a track_id. This makes the
code easier to work with.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Looks like I missed updating a few places in the File class. I do that
now, and I also began updating the unit test to the new system.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
So far I have renamed variables, changed a few functions, and updated
all the code that was affected.
Oh, I also started a new unit test.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I only needed this to make the jump from Ocarina 5.10 -> Ocarina 6.0.
It's not needed anymore, now that 6.0 is out.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
This should offer a performance increase since the item to insert will
only be copied if it is not already in the database.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
Inserting into a vector can sometimes cause the entire vector to
reallocate itself. The insert() function returns a pointer to the
caller, so this reallocation could invalidate the returned pointer.
This is not what we want.
Instead, store pointers to the data in the vector. C++ provides a
default copy constructor that can be used to allocate a new item before
inserting. By doing it this way callers won't have to allocate memory
themselves. In addition, I will no longer need to keep a valid bit
since we can simply check for a NULL entry in the database.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
This gives me the item directly, which is usually what I want when I
call these functions. Save iterators for iterating.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
I properly initialize variables, and I created supporting databases that
will be used to look up artist, album, genre and library information.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
Rather than returning an index into the database, instead return an
iterator pointing at the item we just inserted.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
When items are deleted from a database we write out a line representing
"invalid entry". This patch changes the invalid entry line from "0 " to
"0"
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
I found that databases were always decrementing _size when remove() was
called. This patch fixes the bug by checking if the entry is valid
before removal.
Signed-off-by: Anna Schumaker <anna@ocarinaproject.net>
This will let me set up a Track class that has pointers to the
corresponding artist, album and genre information without needing to
know their IDs directly. Having this information available means I
won't need to keep a "join struct" when doing lookups - instead I can
return a pointer to a Track class that already knows everything.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I didn't have any changes to make to the IdleQueue itself, but I did
need to update the unit test and reword a few things in the design.
Signed-off-by: Anna Schuamker <schumaker.anna@gmail.com>
- filter :: add() now returns the lowercased text
- Don't cache lowercased strings
- Remove functions depending on CONFIG_TEST
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I updated the design and rewrote the unit tests. This creates something
more consistent with how I ended up using the index.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I add:
- Autosaving option
- Real iterators
- Better accessor functions
The new design and unit test also allows me to remove the 300,000+ line
"database.good" file that the old tests were based on.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
Needing to use throw / catch was getting in the way. Instead, check for
a boolean return value.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I changed primary_key() into a function since it is only called once,
and there is no point in using more mmemory than I need to. I also
created a basic unit test for everything that database entries are
supposed to do.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
This time I don't keep a global "sorting count". Instead, this count
belongs to individual tabs so flipping between them quickly could
display different sorting fields.
Signed-off-by: Anna Schumaker <schuamker.anna@gmail.com>
I'm taking a break from gui code to clean up the build system and update
my unit tests. This patch updates how code is built, and reworks my
"print" test to test version number instead.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I've been putting this off for a while since it seemed like a lot of
work. Time to get it done!
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
This one is based on inheritance, and I think it will be the best way to
create several tab types that do things just slightly differently.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I need to create a FilterDesc struct with needed widgets and then
filtering can happen generically on all tabs!
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I'm creating as many "static tabs" as I can using GtkBuilder, and
splitting their code out of tabs.cpp. This should help to contain the
growth of this file and make all the code easier to work with.
This patch begins the redesign and adds beginning code for a new
collection tab.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I made a couple of templated functions to get widgets and objects out of
the Gtk::Builder easier.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
- Number keys to switch pages
- c, h, p, m to switch to collection, history, playlist and collection
manager tabs.
- Slash key to focus on the search entry
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
This is called by the GUI to tell the playqueue that a track has been
selected. This gives the PQ a chance to (possibly) remove it.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I love tis feature, and I've been missing it the last few days of
Ocarina 6.0 preview testing.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
- Initialize stamp with a random integer (this is how a Gtk::ListStore
works)
- Increment the stamp in a way that it will never be 0 (AKA: invalid)
- iter_n_root_children() does not take any arguments, so fix up my
function.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
When a track finishes, I tell the library to update playcount. Then,
the library triggers a callback to the playqueue deck telling it to
update.
This patch also finds and prints the track that causes a gstreamer
error.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
- Reimplement binary search for neater code
- Flip sort order when resetting sort if the first field is the one we
are sorting by.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
The history playqueue should never change sort order, so use this flag
to prevent user changes.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I set up a 3-second timeout to decrement the count. When the count is
at 0, I reset sorting on the playlist.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
I don't have user-configurable sorting (yet), but for now I'm sorting by
Artist -> Year -> Track #.
I also fix a bug where the library wasn't lowercasing artist, album,
genere, and track fields when reading from file.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>
The history and collection playqueues are never saved to disk, so I only
care about saving when a flag is changed.
Signed-off-by: Anna Schumaker <schumaker.anna@gmail.com>