I renamed "type.h" to "playlist.h" to better match what it does.
Additionally, I moved generic playlist functions into a new header file.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This was only used by system playlists to keep the unplayed, most played,
and least played playlist up to date. We can handle this internally
through the playlist_played() handler.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is used to notify when tracks have been played so dynamic playlists
can be updated, and so the model can display the correct playcount.
The old system playlist tests are mostly unnecessary at this point, so I
remove them as part of this patch.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Allowing us to access the playlist directly, rather than going through
the playlist-type interface.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
And stores it for future reference, so we don't have to keep looking up
current and previous playlists.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is much more straightforward than converting an id to a name and
then looking up playlists from there. This patch removes the now-unused
playlist_get_name() function.
This patch also lets me simplify the system playlist unit test, since I
can now check several similar operations using a loop. Additionally, I
change calls to pl_system_lookup() into pl_system_get() for efficiency.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I think "lookup" is a better name for this function, since it's similar
to performing a dictionary lookup.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Additionally, it also uses a playlist-level function pointer to decide
what to do. In most cases this calls the generic sort function, but the
history playlist should never be sorted.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Additionally, playlist_set_random() uses a playlist-level function
pointer to decide what to do. In most cases this will simply toggle the
flag, but the history playlist does not support random playback.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Rather than going through playlist-type operations. Additionally, I
take this opportunity to change playlist_remove() to take a playlist
struct directly.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Rather than going through playlist-type operations. Additionally, I
take this opportunity to change playlist_add() to take a playlist struct
directly.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Rather than going through the playlist-type operations. Additionally, I
take this opportunity to change playlist_delete() to take a playlist
struct directly.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is much more useful than a boolean status, since we can use the
playlist pointer right away.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is called to get the requested playlist. I also reworked
playlist_get_queue() to call this function.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is needed to handle track database defragmentation, but could also
be expanded on later to save playlists from a generic place.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I query the underlying playlist to see if it is selectable, and then
update the settings file if it is.
Implements #10: Select default playlist
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I need to have integer playlist ids to store into the settings database
once I allow changing the default playlist.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
System playlists cannot be created or deleted, so these functions simply
return false in this case. Library playlists will use this to add new
library paths to Ocarina.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm going to use this to distinguish between various playlist types that
are about to be added. Let's update the playlist functions first, and
then add more types in a future patch.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'll need this to toggle the random flag for the Collection playlist to
avoid cycling through the GUI in order to save.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I intend to use this for creating playlists with different properties,
such as using the playlist interface to add library paths.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
"Banning" a track is a bit harsh. Let's talking about hiding tracks
instead, so that it sounds friendlier.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I think it makes more sense to have the collection manage if banned
tracks are displayed or not, rather than doing this from the playlist
layer.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
There is at least one place in the gui where it needs to know if a track
was actually added to a playlist. Adding a return value is the best way
to know what happened.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>