/* * Copyright 2013 (c) Anna Schumaker. */ #ifndef OCARINA_AUDIO_H #define OCARINA_AUDIO_H extern "C" { #include } namespace audio { void init(int *, char ***); void quit(); void play(); void pause(); void stop(); void next(); void previous(); unsigned int current_trackid(); void seek_to(long); long position(); long duration(); void pause_after(bool, unsigned int); bool pause_enabled(); unsigned int pause_count(); }; #endif /* OCARINA_AUDIO_H */