/** * Copyright 2013 (c) Anna Schumaker. */ #include #include static std::queue idle_queue; static float queued = 0.0; static float serviced = 0.0; idle :: IdleBase :: IdleBase() { } idle :: IdleBase :: ~IdleBase() { } void idle :: IdleBase :: schedule() { idle_queue.push(this); queued++; } bool idle :: run_task() { if (idle_queue.size() > 0) { idle_queue.front()->run(); delete idle_queue.front(); idle_queue.pop(); serviced++; } if (idle_queue.size() > 0) return true; queued = 0.0; serviced = 0.0; return false; } float idle :: get_progress() { if (idle_queue.size() == 0) return 1.0; return serviced / queued; }