ocarina/ocarina/callback.cpp

42 lines
875 B
C++

#include <libsaria/callback.h>
#include <libsaria/print.h>
#include <ocarina/ocarina.h>
#include <ocarina/button.h>
#include <ocarina/library.h>
void cb_play()
{
println("Ocarina PLAY callback!");
hide_button_list(PLAY_BUTTON_LIST);
show_button_list(PAUSE_BUTTON_LIST);
}
void cb_pause()
{
println("Ocarina PAUSE callback!");
hide_button_list(PAUSE_BUTTON_LIST);
show_button_list(PLAY_BUTTON_LIST);
}
void cb_idle_task_queued()
{
println("Ocarina IDLE_TASK_QUEUED callback!");
ocarina_idle_add();
}
void cb_library_refresh()
{
println("Ocarina LIBRARY_REFRESH callback!");
ocarina_library_refresh();
}
void setup_callbacks()
{
println("Ocarina setting up callbacks");
register_callback(PLAY, cb_play);
register_callback(PAUSE, cb_pause);
register_callback(IDLE_TASK_QUEUED, cb_idle_task_queued);
register_callback(LIBRARY_REFRESH, cb_library_refresh);
}