Ocarina no longer has a header file subdirectory so there is no reason to have a libsaria subdirectory anymore. Putting header files directly in the include/ directory is a bit simpler. Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
44 lines
676 B
C++
44 lines
676 B
C++
#ifndef LIBSARIA_LIBRARY_H
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#define LIBSARIA_LIBRARY_H
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#include <fs.h>
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#include <list.h>
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#include <track.h>
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#include <playlist.h>
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#include <string>
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using namespace std;
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namespace libsaria
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{
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namespace library
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{
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struct Path {
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bool visible;
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DataState data_state;
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unsigned int id;
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unsigned int next_track;
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string path;
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List<Track> tracks;
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};
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void init();
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void add_path(string);
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void delete_path(Path *);
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void update_path(Path *);
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void save_path(Path *);
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void update_all();
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void hide_path(Path *);
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void show_path(Path *);
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Track *lookup(unsigned int, unsigned int);
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Playlist *get_playlist();
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}
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}
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#endif /* LIBSARIA_LIBRARY_H */
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