ocarina/libsaria/audio/audio.py

193 lines
3.1 KiB
Python

# Bryan Schumaker (8/7/2010)
import libsaria
from libsaria import threads
lock = threads.get_mutex("gstreamer")
gst = None
player = None
time = None
bus = None
length = None
# An init function for faster startup
def init():
global gst
global player
global time
global lock
import gst
lock.acquire()
player = gst.element_factory_make("playbin2", "player")
set_volume_locked(libsaria.prefs["volume"])
time = gst.Format(gst.FORMAT_TIME)
bus = player.get_bus()
bus.add_signal_watch()
bus.connect("message", on_message)
lock.release()
def reset_locked():
global player
global length
player.set_state(gst.STATE_NULL)
length = None
def reset():
global lock
lock.acquire()
reset_locked()
lock.release()
def on_message(bus, message):
if message.type == gst.MESSAGE_EOS:
libsaria.audio.end_of_song()
def on_quit():
global lock
lock.acquire()
reset_locked()
lock.release()
libsaria.event.invite("PREQUIT", on_quit)
def get_state_locked():
global player
return player.get_state()[1]
def get_state():
global lock
lock.acquire()
state = get_state_locked()
lock.release()
return state
# Returns the length of the song in ms
def duration_locked():
global length
global player
global time
if get_state_locked() == gst.STATE_NULL:
return 0
if length == None:
try:
length = player.query_duration(time)[0]
except:
length = 0
return float(length)
def duration():
global lock
lock.acquire()
ret = duration_locked()
lock.release()
return ret
def position_locked():
global time
global player
if get_state_locked() == gst.STATE_NULL:
return float(0)
try:
pos = player.query_position(time)[0]
except:
pos = 0
return float(pos)
def position():
global lock
lock.acquire()
ret = position_locked()
lock.release()
return ret
def load_locked(file):
global gst
global player
reset_locked()
#player.set_state(gst.STATE_NULL)
player.set_property("uri", "file://%s"%file)
player.set_state(gst.STATE_PAUSED)
return file
def load(file):
global lock
lock.acquire()
ret = load_locked(file)
lock.release()
return ret
def play_locked():
global gst
global player
player.set_state(gst.STATE_PLAYING)
return get_state_locked() == gst.STATE_PLAYING
def play():
global lock
lock.acquire()
ret = play_locked()
lock.release()
return ret
def pause_locked():
global gst
global player
player.set_state(gst.STATE_PAUSED)
return get_state_locked() == gst.STATE_PAUSED
def pause():
global lock
lock.acquire()
ret = pause_locked()
lock.release()
return ret
def stop_locked():
pause_locked()
seek_locked(0)
def stop():
global lock
lock.acquire()
stop_locked()
lock.release()
def seek_locked(prcnt):
global player
global time
global gst
try:
spot = duration_locked() * prcnt
player.seek_simple(time, gst.SEEK_FLAG_FLUSH, spot)
except:
pass
def seek(prcnt):
global lock
lock.acquire()
seek_locked(prcnt)
lock.release()
def set_volume_locked(prcnt):
global player
player.set_property("volume", prcnt)
libsaria.prefs["volume"] = prcnt
return prcnt
def set_volume(prcnt):
global lock
lock.acquire()
ret = set_volume_locked(prcnt)
lock.release()
return ret