ocarina/include
Anna Schumaker 211d240484 deck: Rework the deck code
I update the unit test and redo much of the code to be cleaner and make
more sense.  One big improvement is that the recently played queue will
now be managed by the deck.

Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
2014-05-26 22:20:55 -04:00
..
Sconscript Add valgrind support to testing 2014-05-14 17:49:03 -04:00
audio.h Move error.h include into audio.cpp 2014-05-24 13:38:20 -04:00
callback.h deck: Rework the deck code 2014-05-26 22:20:55 -04:00
database.h clean up use of print.h 2014-05-23 21:15:30 -04:00
database.hpp file: Set version number on a per-file basis 2014-05-26 12:14:28 -04:00
deck.h deck: Rework the deck code 2014-05-26 22:20:55 -04:00
error.h file: Don't use throw / catch to report errors 2014-04-06 19:57:05 -04:00
file.h file: Set version number on a per-file basis 2014-05-26 12:14:28 -04:00
filter.h filter: Update design and rewrite the unit test 2014-04-06 19:57:06 -04:00
idle.h idle: Update design and unit test 2014-04-06 19:57:06 -04:00
idle.hpp idle: Update design and unit test 2014-04-06 19:57:06 -04:00
index.h database: Insert through a const reference 2014-04-09 21:10:08 -04:00
library.h library: Update the code and unit test 2014-05-24 12:48:47 -04:00
ocarina.h Rename playqueue -> queue 2014-04-09 21:10:08 -04:00
playlist.h playlist: Update the design and unit test 2014-05-18 21:34:14 -04:00
print.h Update copyright info 2014-04-06 19:56:52 -04:00
queue.h library: Update the code and unit test 2014-05-24 12:48:47 -04:00
random.h random: Use a different RNG for testing 2014-05-18 11:10:29 -04:00
tabs.h Rename playqueue -> queue 2014-04-09 21:10:08 -04:00
tags.h tags: Add Track->played() 2014-05-23 21:53:36 -04:00
version.h Update copyright info 2014-04-06 19:56:52 -04:00