45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
/*
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* Copyright 2013 (c) Anna Schumaker.
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*
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* The idle queue is used to schedule function calls to run at a
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* later time. It is expected that a higher layer can determine
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* when the application is idle and call idle_run_task() accordingly.
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*
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* The idle layer keeps a count of the number of tasks added to the queue
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* since the last time the queue was empty. Whenever a task is scheduled,
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* the "queued" count is incremented by 1. When tasks are run, the "serviced"
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* count is incremented by 1. These counters are reset to 0 once the queue
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* is empty.
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*/
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#ifndef OCARINA_CORE_IDLE_H
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#define OCARINA_CORE_IDLE_H
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#include <stdbool.h>
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enum idle_sync_t {
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IDLE_SYNC, /* Run task in the main thread. */
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IDLE_ASYNC, /* Run task in a separate thread. */
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};
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#define IDLE_FUNC(x) ((bool (*)(void *))x)
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/* Called to initialize the idle queue. */
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void idle_init(enum idle_sync_t);
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/* Called to deinitialize the idle queue. */
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void idle_deinit();
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/* Called to schedule a function to run later. */
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void idle_schedule(enum idle_sync_t, bool (*)(void *), void *);
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/*
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* Called to run the next task on the idle queue.
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* Returns true if there are more tasks to run.
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*/
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bool idle_run_task();
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/* Called to find the percentage of idle tasks that have been run. */
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float idle_progress();
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#endif /* OCARINA_CORE_IDLE_H */
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