ocarina/libsaria/audio/controls.cpp

18 lines
251 B
C++

#include <libsaria/audio.h>
void Audio::change_state(GstState new_state)
{
gst_element_set_state(GST_ELEMENT(player), new_state);
}
void Audio::play()
{
change_state(GST_STATE_PLAYING);
}
void Audio::pause()
{
change_state(GST_STATE_PAUSED);
}