ocarina/tests/core/filter.c

82 lines
2.2 KiB
C

/*
* Copyright 2014 (c) Anna Schumaker.
*/
#include <core/filter.h>
#include <tests/test.h>
const gchar *test_strings[] = {
/* 0 */ "koji kondo",
/* 1 */ "hyrule symphony",
/* 2 */ "kokiri forest",
/* 3 */ "hyrule field",
/* 4 */ "hyrule castle",
/* 5 */ "lon lon ranch",
/* 6 */ "kakariko village",
/* 7 */ "death mountain",
/* 8 */ "zoras domain",
/* 9 */ "gerudo valley",
/* 10 */ "ganondorf",
/* 11 */ "princess zelda",
/* 12 */ "ocarina medley",
/* 13 */ "the legend of zelda medley",
};
#define NUM_STRINGS (sizeof(test_strings) / sizeof(gchar *))
static void test_filter()
{
struct set res = SET_INIT();
unsigned int i;
filter_init();
for (i = 0; i < NUM_STRINGS; i++) {
filter_add(test_strings[i], i);
} test_loop_passed();
/* Search for a word! */
filter_search("hyrule", &res);
test_equal(set_size(&res), 3);
test_equal(set_has(&res, 1), (bool)true); /* hyrule symphony */
test_equal(set_has(&res, 3), (bool)true); /* hyrule field */
test_equal(set_has(&res, 4), (bool)true); /* hyrule castle */
/* A second search should clear the set. */
filter_search("zelda", &res);
test_equal(set_size(&res), 2);
test_equal(set_has(&res, 11), (bool)true); /* princess zelda */
test_equal(set_has(&res, 13), (bool)true); /* the legend of zelda medley */
/* Partial word search. */
filter_search("ko", &res);
test_equal(set_size(&res), 2);
test_equal(set_has(&res, 0), (bool)true); /* koji kondo */
test_equal(set_has(&res, 2), (bool)true); /* kokiri forest */
/* Multiple word search. */
filter_search("hyrule field", &res);
test_equal(set_size(&res), 1);
test_equal(set_has(&res, 3), (bool)true); /* hyrule field */
/* Search for unknown word. */
filter_search("field termina", &res);
test_equal(set_size(&res), 0);
/* Search for empty string. */
filter_search("", &res);
test_equal(set_size(&res), 0);
/* Remove a string and search again. */
filter_remove("hyrule symphony", 1);
filter_search("hyrule", &res);
test_equal(set_size(&res), 2);
test_equal(set_has(&res, 3), (bool)true); /* hyrule field */
test_equal(set_has(&res, 4), (bool)true); /* hyrule castle */
filter_deinit();
set_deinit(&res);
}
DECLARE_UNIT_TESTS(
UNIT_TEST("Filter", test_filter),
);