ocarina/include/core/idle.h

45 lines
1.3 KiB
C

/*
* Copyright 2013 (c) Anna Schumaker.
*
* The idle queue is used to schedule function calls to run at a
* later time. It is expected that a higher layer can determine
* when the application is idle and call idle_run_task() accordingly.
*
* The idle layer keeps a count of the number of tasks added to the queue
* since the last time the queue was empty. Whenever a task is scheduled,
* the "queued" count is incremented by 1. When tasks are run, the "serviced"
* count is incremented by 1. These counters are reset to 0 once the queue
* is empty.
*/
#ifndef OCARINA_CORE_IDLE_H
#define OCARINA_CORE_IDLE_H
#include <stdbool.h>
enum idle_sync_t {
IDLE_SYNC, /* Run task in the main thread. */
IDLE_ASYNC, /* Run task in a separate thread. */
};
#define IDLE_FUNC(x) ((bool (*)(void *))x)
/* Called to initialize the idle queue. */
void idle_init(enum idle_sync_t);
/* Called to deinitialize the idle queue. */
void idle_deinit();
/* Called to schedule a function to run later. */
void idle_schedule(enum idle_sync_t, bool (*)(void *), void *);
/*
* Called to run the next task on the idle queue.
* Returns true if there are more tasks to run.
*/
bool idle_run_task();
/* Called to find the percentage of idle tasks that have been run. */
float idle_progress();
#endif /* OCARINA_CORE_IDLE_H */