ocarina/include/core/tags/genre.h

56 lines
1.4 KiB
C

/*
* Copyright 2014 (c) Anna Schumaker.
*
* The Genre tag is used to store the name of genres
* added to the tag database.
*
* When writing a Genre tag to disk, nol ywrite out the
* genre_name field:
*
* ... Video Game Music
* ... Game Music
*/
#ifndef OCARINA_CORE_TAGS_GENRE_H
#define OCARINA_CORE_TAGS_GENRE_H
#include <core/database.h>
struct genre {
gchar *ge_name; /* This genre's name. */
gchar **ge_tokens; /* This genre's tokenized strings. */
gchar **ge_alts; /* This genre's alternate ascii tokens. */
struct db_entry ge_dbe;
};
#define GENRE(dbe) ((struct genre *)DBE_DATA(dbe))
/* Called to initialize the genre database. */
void genre_db_init();
/* Called to clean up the genre database. */
void genre_db_deinit();
/* Called to find a genre tag by name. */
struct genre *genre_find(const gchar *);
/* Called to get a genre tag with a specific index. */
struct genre *genre_get(const unsigned int);
/* Called to compare two genre tags. */
int genre_compare(struct genre *, struct genre *);
/* Called to check if a genre has a token that matches the given string. */
bool genre_match_token(struct genre *, const gchar *);
/* Called to find the database index of the genre tag. */
static inline unsigned int genre_index(struct genre *genre)
{
return genre->ge_dbe.dbe_index;
}
#ifdef CONFIG_TESTING
const struct db_ops *test_genre_ops();
#endif /* CONFIG_TESTING */
#endif /* OCARINA_CORE_TAGS_GENRE_H */