ocarina/gui
Anna Schumaker 82da46365f gui/model: Register the GuiModel type during gui_model_init()
This only needs to happen once, so let's do it when we initialize the
model rather than waiting for the first allocation.

Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
2016-11-01 08:51:23 -04:00
..
artwork.c gui/window: Add a function for getting the window 2016-10-31 07:44:34 -04:00
audio.c gui/window: Add a function for getting the window 2016-10-31 07:44:34 -04:00
builder.c gui: Add a function for determining the height of widgets 2016-06-30 08:18:11 -04:00
collection.c gui/window: Add a function for getting the window 2016-10-31 07:44:34 -04:00
idle.c gui/idle: Add a function for getting the progress bar 2016-10-31 07:55:40 -04:00
model.c gui/model: Register the GuiModel type during gui_model_init() 2016-11-01 08:51:23 -04:00
ocarina.c gui/model: Rename "Queue Model" to "Gui Model" 2016-11-01 08:51:07 -04:00
playlist.c gui/model: Rename "Queue Model" to "Gui Model" 2016-11-01 08:51:07 -04:00
queue.c gui/model: Rename "Queue Model" to "Gui Model" 2016-11-01 08:51:07 -04:00
sidebar.c gui/sidebar: Remove unused sidebar liststore 2016-09-26 08:07:34 -04:00
view.c gui/model: Rename "Queue Model" to "Gui Model" 2016-11-01 08:51:07 -04:00
window.c gui/window: Add a function for getting the window 2016-10-31 07:44:34 -04:00