ocarina/include/library.h
Bryan Schumaker 848faa2bc6 libsaria: Move library random into a preference variable
Rather than hardcode this as a flag, if I set this through the
preferences code users can change the value.

Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
2012-09-16 10:28:56 -04:00

45 lines
701 B
C++

#ifndef LIBSARIA_LIBRARY_H
#define LIBSARIA_LIBRARY_H
#include <fs.h>
#include <list.h>
#include <track.h>
#include <playlist.h>
#include <string>
using namespace std;
namespace libsaria
{
namespace library
{
struct Path {
bool visible;
DataState data_state;
unsigned int id;
unsigned int next_track;
string path;
List<Track> tracks;
};
void init();
void add_path(string);
void delete_path(Path *);
void update_path(Path *);
void save_path(Path *);
void update_all();
void hide_path(Path *);
void show_path(Path *);
Track *lookup(unsigned int, unsigned int);
void set_random(bool);
Playlist *get_playlist();
}
}
#endif /* LIBSARIA_LIBRARY_H */