ocarina/include/core/library.h

63 lines
1.5 KiB
C++

/**
* Copyright 2013 (c) Anna Schumaker.
*/
#ifndef OCARINA_CORE_LIBRARY_H
#define OCARINA_CORE_LIBRARY_H
extern "C" {
#include <core/queue.h>
}
#include <string>
/**
* The Library is in charge of scanning and updating Library tags along
* with every other tag in the tag database. This code will also manage
* a special Queue used by the UI to display all enabled Tracks.
*
* The library queue is dynamic, so saving involves only storing the current
* flags and sort order.
*
* ... << flags << _sort_order.size()
* ... << _sort_order[N].field << _sort_order[N].ascending << ...
*/
namespace collection
{
void save(struct queue *, enum queue_flags);
/**
* Use to access the library queue.
*
* @return The queue of tracks currently in the library.
*/
queue *get_queue();
};
/* Called to initialize the collection manager. */
void collection_init(struct queue_ops *);
/* Called to deinitialize the collection manager. */
void collection_deinit();
/* Called to add a new library directory to the collection manager. */
struct library *collection_add(const gchar *);
/* Called to remove a library directory from the collection manager. */
void collection_remove(struct library *);
/* Called to update a library directory. */
void collection_update(struct library *);
/* Called to update all library paths. */
void collection_update_all();
/* Called to enable or disable a library directory. */
void collection_set_enabled(struct library *, bool);
#endif /* OCARINA_CORE_LIBRARY_H */