ocarina/include/library.h
Bryan Schumaker 8f7a610d6d libsaria: Remove DataState optimization
It made sense at the time, but I'm not convinced the added complexity is
actually worth it.

Signed-off-by: Bryan Schumaker <bjschuma@gmail.com>
2014-04-06 19:56:50 -04:00

44 lines
676 B
C++

#ifndef LIBSARIA_LIBRARY_H
#define LIBSARIA_LIBRARY_H
#include <fs.h>
#include <list.h>
#include <track.h>
#include <playlist.h>
#include <string>
using namespace std;
namespace libsaria
{
namespace library
{
struct Path {
bool visible;
unsigned int id;
unsigned int next_track;
string path;
List<Track> tracks;
};
void init();
void add_path(string);
void delete_path(Path *);
void update_path(Path *);
void save_path(Path *);
void update_all();
void hide_path(Path *);
void show_path(Path *);
Track *lookup(unsigned int, unsigned int);
void set_random(bool);
Playlist *get_playlist();
}
}
#endif /* LIBSARIA_LIBRARY_H */