ocarina/tests/core/audio.c

289 lines
9.3 KiB
C

/*
* Copyright 2013 (c) Anna Schumaker.
*/
#include <core/core.h>
#include <tests/test.h>
#include <tests/loop.h>
static unsigned int load_count = 0;
static unsigned int state_count = 0;
static int pause_count = 0;
static unsigned int test_wait_state(void)
{
GstBus *bus = gst_pipeline_get_bus(GST_PIPELINE(test_audio_pipeline()));
g_usleep(G_USEC_PER_SEC / 15);
while (gst_bus_have_pending(bus))
test_main_loop();
gst_object_unref(bus);
return state_count;
}
static void test_send_error()
{
GError *error = g_error_new(1, G_FILE_ERROR_BADF, "Simulated Error");
test_audio_error(error, "Fake error for testing");
g_error_free(error);
}
static void test_audio_load(struct track *track) { load_count++; }
static void test_change_state(GstState state) { state_count++; }
static void test_config_pause(int n) { pause_count = n; }
static struct audio_callbacks test_audio_cb = {
.audio_cb_load = test_audio_load,
.audio_cb_state_change = test_change_state,
.audio_cb_config_pause = test_config_pause,
};
static void test_init()
{
g_assert_null(test_audio_pipeline());
g_assert_null(audio_cur_track());
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_NULL);
g_assert_null(audio_next());
core_init(NULL, NULL, NULL, &test_audio_cb, IDLE_SYNC);
test_loop_init();
g_assert_false(audio_load(NULL));
g_assert_null(audio_next());
g_assert_null(audio_prev());
test_send_error();
g_assert_false(audio_play());
g_assert_false(audio_pause());
g_assert_false(audio_seek(7));
g_assert_cmpuint(audio_position(), ==, 0);
g_assert_cmpuint(audio_duration(), ==, 0);
g_assert_cmpuint(audio_get_volume(), ==, 100);
g_assert_null(audio_cur_track());
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_NULL);
g_assert_cmpuint(load_count, ==, 0);
g_assert_cmpuint(state_count, ==, 0);
playlist_new(PL_LIBRARY, "tests/Music/Hyrule Symphony");
while (idle_run_task()) {};
g_assert_null(audio_cur_track());
g_assert_nonnull(test_audio_pipeline());
}
static void test_playback()
{
struct track *tracks[3] = { track_get(0), NULL, track_get(0) };
unsigned int i;
for (i = 0; i < 3; i++) {
if (i == 0)
g_assert_true(audio_load(tracks[i]));
else
g_assert_false(audio_load(tracks[i]));
g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "History")), ==, 1);
g_assert_cmpuint(load_count, ==, 1);
g_assert_cmpuint(test_wait_state(), ==, 1);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert(audio_cur_track() == tracks[0]);
g_assert_cmpuint(audio_duration(), ==, tracks[0]->tr_length * GST_SECOND);
}
audio_set_volume(0);
g_assert_cmpfloat(audio_get_volume(), ==, 0);
audio_set_volume(50);
g_assert_cmpfloat(audio_get_volume(), ==, 50);
audio_set_volume(150);
g_assert_cmpfloat(audio_get_volume(), ==, 100);
g_assert_true(audio_pause());
g_assert_false(audio_pause());
g_assert_cmpuint(test_wait_state(), ==, 2);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
g_assert_true(audio_seek(5 * GST_SECOND));
g_assert_cmpuint(test_wait_state(), ==, 3);
g_assert_cmpuint(audio_position(), ==, 5 * GST_SECOND);
g_assert_true(audio_seek(42 * GST_SECOND));
g_assert_cmpuint(test_wait_state(), ==, 4);
g_assert_cmpuint(audio_position(), ==, 42 * GST_SECOND);
g_assert_true(audio_play());
g_assert_false(audio_play());
g_assert_cmpuint(test_wait_state(), ==, 5);
g_assert_true(audio_pause());
g_assert_cmpuint(test_wait_state(), ==, 6);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
/* Check duration again now that track is fully loaded. */
g_assert_cmpuint(audio_duration(), ==, track_get(0)->tr_length * GST_SECOND);
}
static void test_next()
{
struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
int i;
state_count = 0;
/* First, let's test getting tracks from a temporary queue. */
playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(2));
playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(1));
playlist_add(playlist_lookup(PL_SYSTEM, "Queued Tracks"), track_get(0));
for (i = 2; i >= 0; i--) {
g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "Queued Tracks")), ==, i + 1);
if (i > 0)
g_assert_cmpuint(audio_next()->tr_track, ==, track_get(i)->tr_track);
else /* Simulate an error. */
test_send_error();
g_assert(playlist_at(history, 0) == track_get(i));
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert(audio_cur_track() == track_get(i));
}
g_assert_cmpuint(test_wait_state(), ==, 3);
g_assert_cmpuint(playlist_size(playlist_lookup(PL_SYSTEM, "Queued Tracks")), ==, 0);
/* Tracks should now be picked from the collection. */
playlist_select(playlist_lookup(PL_SYSTEM, "Collection"));
for (i = 1; i <= 3; i++) {
if (i < 3)
g_assert_cmpuint(audio_next()->tr_track, ==, i);
else /* Simulate an error. */
test_send_error();
g_assert_cmpuint(playlist_at(history, 0)->tr_track, ==, i);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, i);
}
g_assert_cmpuint(test_wait_state(), ==, 6);
}
static void test_prev()
{
struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
struct track *track = playlist_at(history, 0);
state_count = 0;
g_assert_cmpuint(audio_prev()->tr_track, ==, 2);
g_assert(playlist_at(history, 0) == track);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, 2);
g_assert_cmpuint(test_wait_state(), ==, 1);
g_assert_cmpuint(audio_prev()->tr_track, ==, 1);
g_assert(playlist_at(history, 0) == track);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, 1);
g_assert_cmpuint(test_wait_state(), ==, 2);
g_assert_true(audio_pause());
g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(0)->tr_track);
g_assert(playlist_at(history, 0) == track);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(0)->tr_track);
g_assert_cmpuint(test_wait_state(), ==, 4);
g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(1)->tr_track);
g_assert(playlist_at(history, 0) == track);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(1)->tr_track);
g_assert_cmpuint(test_wait_state(), ==, 5);
g_assert_cmpuint(audio_prev()->tr_track, ==, track_get(2)->tr_track);
g_assert(playlist_at(history, 0) == track);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert_cmpuint(audio_cur_track()->tr_track, ==, track_get(2)->tr_track);
g_assert_cmpuint(test_wait_state(), ==, 6);
}
void test_autopause()
{
struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
int i;
audio_pause_after(3);
g_assert_cmpuint(pause_count, ==, 3);
pause_count = 0;
audio_pause_after(3);
g_assert_cmpuint(pause_count, ==, 0);
audio_pause_after(5);
g_assert_cmpuint(pause_count, ==, 5);
state_count = 0;
for (i = 4; i > -1; i--) {
test_audio_eos();
g_assert_cmpuint(pause_count, ==, i);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
g_assert(playlist_at(history, 0) == audio_cur_track());
}
g_assert_cmpuint(test_wait_state(), ==, 5);
test_audio_eos();
while (idle_run_task()) {}
g_assert_cmpint(pause_count, ==, -1);
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
g_assert_cmpuint(test_wait_state(), ==, 6);
test_send_error();
g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PAUSED);
}
void test_filepath()
{
struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
const gchar *path = "tests/Music/Hyrule Symphony/01 - Title Theme.ogg";
const gchar *path2 = "tests/Music/Ocarina of Time/01 - Title Theme.ogg";
struct track *track = track_lookup(path);
load_count = 0;
playlist_generic_clear(history);
g_assert_false(audio_load_filepath(NULL));
g_assert_false(audio_load_filepath("tests/Music/00 - No Track.ogg"));
g_assert_cmpuint(playlist_size(history), ==, 0);
g_assert_cmpuint(load_count, ==, 0);
g_assert_true(audio_load_filepath(path));
g_assert_cmpuint(load_count, ==, 1);
g_assert(audio_cur_track() == track);
g_assert_cmpuint(playlist_size(history), ==, 1);
g_assert_true(playlist_has(history, audio_cur_track()));
g_assert_true(audio_load_filepath(path2));
g_assert_cmpuint(load_count, ==, 2);
g_assert(audio_cur_track() != track);
g_assert_null(audio_cur_track()->tr_library);
g_assert_cmpuint(playlist_size(history), ==, 1);
g_assert_false(playlist_has(history, audio_cur_track()));
g_assert_true(audio_load_filepath(path));
g_assert_cmpuint(load_count, ==, 3);
g_assert(audio_cur_track() == track);
g_assert_cmpuint(playlist_size(history), ==, 2);
g_assert_true(playlist_has(history, audio_cur_track()));
}
static void test_deinit()
{
core_deinit();
test_loop_deinit();
g_assert_null(audio_cur_track());
g_assert_null(test_audio_pipeline());
}
int main(int argc, char **argv)
{
g_test_init(&argc, &argv, NULL);
g_test_add_func("/Core/Audio/Initialization", test_init);
g_test_add_func("/Core/Audio/Playback", test_playback);
g_test_add_func("/Core/Audio/Next", test_next);
g_test_add_func("/Core/Audio/Previous", test_prev);
g_test_add_func("/Core/Audio/Automatic Pausing", test_autopause);
g_test_add_func("/Core/Audio/Filepath", test_filepath);
g_test_add_func("/Core/Audio/Deinitialization", test_deinit);
return g_test_run();
}