12ae7cfee6
The pl_artist_init() function is used to allocate a playlist for each artist already in the database, and pl_artist_deinit() is then used to free up this memory during cleanup. Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
107 lines
2.4 KiB
C
107 lines
2.4 KiB
C
/*
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* Copyright 2013 (c) Anna Schumaker.
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*/
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#include <core/playlist.h>
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#include <core/playlists/artist.h>
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#include <core/playlists/library.h>
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#include <core/playlists/system.h>
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struct playlist_type *playlist_types[] = {
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[PL_SYSTEM] = &pl_system,
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[PL_ARTIST] = &pl_artist,
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[PL_LIBRARY] = &pl_library,
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};
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void playlist_init(struct queue_ops *ops)
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{
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pl_system_init(ops);
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pl_artist_init(ops);
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pl_library_init(ops);
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}
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void playlist_deinit()
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{
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pl_system_deinit();
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pl_artist_deinit();
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pl_library_deinit();
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}
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bool playlist_new(enum playlist_type_t type, const gchar *name)
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{
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return playlist_types[type]->pl_new(name);
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}
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bool playlist_delete(enum playlist_type_t type, const gchar *name)
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{
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return playlist_types[type]->pl_delete(name);
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}
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bool playlist_add(enum playlist_type_t type, const gchar *name,
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struct track *track)
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{
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if (!track)
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return false;
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return playlist_types[type]->pl_add_track(name, track);
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}
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bool playlist_remove(enum playlist_type_t type, const gchar *name,
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struct track *track)
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{
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if (!track)
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return false;
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return playlist_types[type]->pl_remove_track(name, track);
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}
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void playlist_update(enum playlist_type_t type, const gchar *name)
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{
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playlist_types[type]->pl_update(name);
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}
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bool playlist_has(enum playlist_type_t type, const gchar *name,
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struct track *track)
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{
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struct queue *queue = playlist_get_queue(type, name);
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if (!track || !queue)
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return false;
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return queue_has(queue, track);
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}
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unsigned int playlist_size(enum playlist_type_t type, const gchar *name)
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{
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struct queue *queue = playlist_get_queue(type, name);
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return queue ? queue_size(queue) : 0;
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}
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void playlist_set_random(enum playlist_type_t type, const gchar *name,
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bool enabled)
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{
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playlist_types[type]->pl_set_flag(name, Q_RANDOM, enabled);
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}
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bool playlist_get_random(enum playlist_type_t type, const gchar *name)
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{
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return queue_has_flag(playlist_get_queue(type, name), Q_RANDOM);
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}
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void playlist_sort(enum playlist_type_t type, const gchar *name,
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enum compare_t sort, bool reset)
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{
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playlist_types[type]->pl_sort(name, sort, reset);
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}
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struct track *playlist_next(void)
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{
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return queue_next(playlist_get_queue(PL_SYSTEM, "Collection"));
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}
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struct track *playlist_prev(void)
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{
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return queue_next(playlist_get_queue(PL_SYSTEM, "History"));
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}
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struct queue *playlist_get_queue(enum playlist_type_t type, const gchar *name)
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{
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return playlist_types[type]->pl_get_queue(name);
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}
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