ocarina/tests/core/queue.c

530 lines
15 KiB
C

/*
* Copyright 2014 (c) Anna Schumaker.
*/
#include <core/queue.h>
#include <core/tags/tags.h>
#include <tests/test.h>
unsigned int count_init = 0;
unsigned int count_deinit = 0;
unsigned int count_added = 0;
unsigned int count_erase = 0;
unsigned int count_deleted = 0;
unsigned int count_cleared = 0;
unsigned int count_flags = 0;
unsigned int count_sort = 0;
unsigned int count_updated = 0;
bool can_erase = true;
static void *queue_op_init(struct queue *queue, void *data)
{
count_init++;
return GUINT_TO_POINTER(count_init);
}
static void queue_op_deinit(struct queue *queue)
{
count_deinit++;
}
static void queue_op_added(struct queue *queue, unsigned int pos)
{
count_added++;
}
static bool queue_op_erase(struct queue *queue, struct track *track)
{
count_erase++;
return can_erase;
}
static void queue_op_removed(struct queue *queue, unsigned int pos)
{
count_deleted++;
}
static void queue_op_cleared(struct queue *queue, unsigned int n)
{
count_cleared++;
}
static void queue_op_save(struct queue *queue, enum queue_flags flag)
{
if (flag == Q_SAVE_FLAGS)
count_flags++;
else if (flag == Q_SAVE_SORT)
count_sort++;
}
static void queue_op_updated(struct queue *queue, unsigned int pos)
{
count_updated++;
}
static const struct queue_ops test_ops = {
.qop_init = queue_op_init,
.qop_deinit = queue_op_deinit,
.qop_added = queue_op_added,
.qop_erase = queue_op_erase,
.qop_removed = queue_op_removed,
.qop_cleared = queue_op_cleared,
.qop_save = queue_op_save,
.qop_updated = queue_op_updated,
};
static void __test_init_core()
{
struct library *library;
tags_init();
library = library_find("tests/Music");
track_add(library, "tests/Music/Hyrule Symphony/01 - Title Theme.ogg");
track_add(library, "tests/Music/Hyrule Symphony/02 - Kokiri Forest.ogg");
track_add(library, "tests/Music/Hyrule Symphony/03 - Hyrule Field.ogg");
track_add(library, "tests/Music/Hyrule Symphony/04 - Hyrule Castle.ogg");
track_add(library, "tests/Music/Hyrule Symphony/05 - Lon Lon Ranch.ogg");
track_add(library, "tests/Music/Hyrule Symphony/06 - Kakariko Village.ogg");
track_add(library, "tests/Music/Hyrule Symphony/07 - Death Mountain.ogg");
track_add(library, "tests/Music/Hyrule Symphony/08 - Zora's Domain.ogg");
track_add(library, "tests/Music/Hyrule Symphony/09 - Gerudo Valley.ogg");
track_add(library, "tests/Music/Hyrule Symphony/10 - Ganondorf.ogg");
track_add(library, "tests/Music/Hyrule Symphony/11 - Princess Zelda.ogg");
track_add(library, "tests/Music/Hyrule Symphony/12 - Ocarina Medley.ogg");
track_add(library,
"tests/Music/Hyrule Symphony/13 - The Legend of Zelda Medley.ogg");
}
static void __test_deinit_core()
{
tags_deinit();
}
static void test_init()
{
struct queue q;
struct queue_iter it;
__test_init_core();
queue_init(&q, 0, NULL, NULL);
test_equal(count_init, 0);
test_equal(GPOINTER_TO_UINT(q.q_private), 0);
test_equal(q.q_cur.it_pos, (unsigned int)-1);
test_equal(q.q_flags, 0);
test_equal(q.q_length, 0);
test_equal((void *)q.q_sort, NULL);
test_equal((void *)q.q_ops, NULL);
test_equal((void *)queue_next(&q), (void *)NULL);
queue_iter_init(&q, &it);
g_assert_null(it.it_iter);
g_assert_cmpuint(it.it_pos, ==, (unsigned int)-1);
g_assert_null(queue_iter_val(&it));
queue_deinit(&q);
test_equal(count_deinit, 0);
queue_init(&q, Q_ENABLED | Q_RANDOM, &test_ops, NULL);
test_equal(count_init, 1);
test_equal(GPOINTER_TO_UINT(q.q_private), 1);
test_equal(q.q_cur.it_pos, (unsigned int)-1);
test_equal(q.q_flags, Q_ENABLED | Q_RANDOM);
test_equal(q.q_length, 0);
test_equal((void *)q.q_sort, NULL);
test_equal((void *)q.q_ops, (void *)&test_ops);
test_equal((void *)queue_next(&q), (void *)NULL);
queue_deinit(&q);
test_equal(count_deinit, 1);
}
static void test_flags()
{
struct queue q;
queue_init(&q, 0, &test_ops, NULL);
test_equal(q.q_flags, 0);
test_equal(queue_has_flag(&q, Q_ENABLED), (bool)false);
test_equal(queue_has_flag(&q, Q_RANDOM), (bool)false);
test_equal(queue_has_flag(&q, Q_REPEAT), (bool)false);
test_equal(queue_has_flag(&q, Q_NO_SORT), (bool)false);
test_equal(queue_has_flag(&q, Q_SAVE_FLAGS), (bool)false);
test_equal(queue_has_flag(&q, Q_SAVE_SORT), (bool)false);
test_equal(queue_has_flag(&q, Q_ADD_FRONT), (bool)false);
queue_set_flag(&q, Q_ENABLED);
test_equal(q.q_flags, Q_ENABLED);
test_equal(count_flags, 0);
queue_unset_flag(&q, Q_ENABLED);
test_equal(q.q_flags, 0);
test_equal(count_flags, 0);
queue_set_flag(&q, Q_SAVE_FLAGS);
queue_set_flag(&q, Q_ENABLED);
queue_set_flag(&q, Q_RANDOM);
queue_set_flag(&q, Q_REPEAT);
queue_set_flag(&q, Q_NO_SORT);
queue_set_flag(&q, Q_ADD_FRONT);
test_equal(queue_has_flag(&q, Q_ENABLED), (bool)true);
test_equal(queue_has_flag(&q, Q_RANDOM), (bool)true);
test_equal(queue_has_flag(&q, Q_REPEAT), (bool)true);
test_equal(queue_has_flag(&q, Q_NO_SORT), (bool)true);
test_equal(queue_has_flag(&q, Q_SAVE_FLAGS), (bool)true);
test_equal(queue_has_flag(&q, Q_ADD_FRONT), (bool)true);
test_equal(count_flags, 6);
queue_unset_flag(&q, Q_ENABLED);
queue_unset_flag(&q, Q_RANDOM);
queue_unset_flag(&q, Q_REPEAT);
queue_unset_flag(&q, Q_NO_SORT);
queue_unset_flag(&q, Q_ADD_FRONT);
queue_unset_flag(&q, Q_SAVE_FLAGS);
test_equal(q.q_flags, 0);
test_equal(count_flags, 11);
}
static void test_stress(unsigned int N)
{
unsigned int ex_length = 0;
unsigned int ex_size = N;
struct queue_iter it;
struct track *track;
unsigned int i;
struct queue q;
count_added = 0;
count_deleted = 0;
count_cleared = 0;
count_updated = 0;
queue_init(&q, 0, &test_ops, NULL);
/* queue_add() */
for (i = 0; i < N; i++) {
track = track_get(i % 13);
ex_length += track->tr_length;
test_loop_equal(queue_add(&q, track), i, i);
test_loop_equal(count_added, i + 1, i);
} test_loop_passed();
test_equal(q.q_length, ex_length);
test_equal(queue_size(&q), ex_size);
/* queue_iter_init() */
if (N > 0) {
queue_iter_init(&q, &it);
g_assert_nonnull(it.it_iter);
g_assert_cmpuint(it.it_pos, ==, 0);
}
/* queue_for_each() */
i = 0;
queue_for_each(&q, &it) {
g_assert_cmpuint(it.it_pos, ==, i);
g_assert(queue_iter_val(&it) == track_get(i % 13));
i++;
}
g_assert_cmpuint(i, ==, N);
g_assert_cmpuint(queue_size(&q), ==, ex_size);
/* queue_remove_all() and queue_has() */
track = track_get(0);
ex_length -= track->tr_length * (N / 13);
ex_size -= (N / 13);
if (N > 0)
test_equal(queue_has(&q, track), (bool)true);
else
test_equal(queue_has(&q, track), (bool)false);
test_equal(queue_remove_all(&q, track), N / 13);
test_equal(q.q_length, ex_length);
test_equal(queue_size(&q), ex_size);
test_equal(queue_has(&q, track), (bool)false);
/* queue_erase() = false */
can_erase = false;
for (i = 0; i < ex_size; i += 11) {
queue_erase(&q, i);
test_loop_equal(q.q_length, ex_length, i);
test_loop_equal(queue_size(&q), ex_size, i);
} test_loop_passed();
/* queue_remove() and queue_erase() == true */
can_erase = true;
track = track_get(1);
ex_length -= track->tr_length * (N / 13);
ex_size -= (N / 13);
for (i = 0; i < ex_size; i += 11) {
test_loop_equal((void *)queue_at(&q, i), (void *)track, i);
if (i % 2 == 0)
queue_remove(&q, i);
else
queue_erase(&q, i);
} test_loop_passed();
test_equal(q.q_length, ex_length);
test_equal(queue_size(&q), ex_size);
/* queue_updated() */
track = track_get(2);
queue_updated(&q, track);
test_equal(count_updated, N / 13);
test_equal((void *)queue_next(&q), NULL);
test_equal(queue_size(&q), ex_size);
/* Tracks should not be removed. */
queue_set_flag(&q, Q_ENABLED);
queue_set_flag(&q, Q_REPEAT);
for (i = 0; i < ex_size; i++) {
test_loop_equal((void *)queue_next(&q),
(void *)track_get((i % 11) + 2), i);
test_loop_equal(count_updated, (N / 13) + (2 * i) + 1, i);
queue_selected(&q, i);
test_loop_equal(count_updated, (N / 13) + (2 * i) + 2, i);
test_loop_equal(queue_size(&q), ex_size, i);
} test_loop_passed();
/* Tracks should be removed. */
queue_unset_flag(&q, Q_REPEAT);
for (i = 0; i < ex_size / 2; i++) {
track = queue_next(&q);
ex_length -= track->tr_length;
ex_size--;
test_loop_equal((void *)track,
(void *)track_get((i % 11) + 2), i);
test_loop_equal(queue_size(&q), ex_size, i);
test_loop_equal(q.q_length, ex_length, i);
} test_loop_passed();
queue_clear(&q);
test_equal(count_cleared, 1);
test_equal(queue_size(&q), 0);
test_equal(q.q_length, 0);
queue_deinit(&q);
test_equal(count_cleared, 2);
test_equal((void *)q.q_sort, NULL);
}
static void test_basics() { test_stress(13); }
static void test_stress_0() { test_stress(0); }
static void test_stress_100K() { test_stress(100009); }
static void test_rand_select()
{
unsigned int i;
struct queue q;
g_random_set_seed(0);
queue_init(&q, Q_ENABLED | Q_RANDOM, &test_ops, NULL);
/* Call next() on an empty queue. */
for (i = 0; i < 13; i++) {
test_loop_equal((void *)queue_next(&q), NULL, i);
test_loop_equal(queue_size(&q), 0, i);
} test_loop_passed();
for (i = 0; i < 13; i++)
queue_add(&q, track_get(i));
queue_sort(&q, COMPARE_TRACK, true);
/*
* The comments below use the following notation:
* <val>: The value pointed to by q._cur.
* (val): The value selected by q.track_selected().
* [val]: The value picked by q.next().
*/
/* rand() = 9, q = { <>, 1, 2, 3, 4, 5, 6, 7, 8, [9], 10, 11, 12, 13 } */
test_equal(queue_next(&q)->tr_track, 9);
test_equal(queue_size(&q), 12);
/* select = 6, q = { 1, 2, 3, 4, 5, 6, (7), <8>, 10, 11, 12, 13 } */
test_equal(queue_selected(&q, 6)->tr_track, 7);
test_equal(queue_size(&q), 11);
/* rand() = 10, q = { 1, 2, 3, 4, [5], <6>, 8, 10, 11, 12, 13 } */
test_equal(queue_next(&q)->tr_track, 5);
test_equal(queue_size(&q), 10);
/* select = 7, q = { 1, 2, 3, <4>, 6, 8, 10, (11), 12, 13 } */
test_equal(queue_selected(&q, 7)->tr_track, 11);
test_equal(queue_size(&q), 9);
/* rand() = 6, q = { 1, 2, 3, [4], 6, 8, <10>, 12, 13 } */
test_equal(queue_next(&q)->tr_track, 4);
test_equal(queue_size(&q), 8);
/* select = 2, q = { 1, 2, (<3>), 6, 8, 10, 12, 13 } */
test_equal(queue_selected(&q, 2)->tr_track, 3);
test_equal(queue_size(&q), 7);
/* rand() = 1, q = { 1, <2>, [6], 8, 10, 12, 13 } */
test_equal(queue_next(&q)->tr_track, 6);
test_equal(queue_size(&q), 6);
/* select = 1, q = { 1, (<2>), 8, 10, 12, 13 } */
test_equal(queue_selected(&q, 1)->tr_track, 2);
test_equal(queue_size(&q), 5);
/* rand() = 4, q = { <1>, 8, 10, 12, [13] } */
test_equal(queue_next(&q)->tr_track, 13);
test_equal(queue_size(&q), 4);
/* rand() = 1, q = { [1], 8, 10, <12> } */
test_equal(queue_next(&q)->tr_track, 1);
test_equal(queue_size(&q), 3);
/* select = 1, q = { <>, 8, (10), 12 } */
test_equal(queue_selected(&q, 1)->tr_track, 10);
test_equal(queue_size(&q), 2);
/* rand() = 1, q = { <8>, [12] } */
test_equal(queue_next(&q)->tr_track, 12);
test_equal(queue_size(&q), 1);
/* select = 0, q = { (<8>) } */
test_equal(queue_selected(&q, 0)->tr_track, 8);
test_equal(queue_size(&q), 0);
/* q = { } */
test_equal((void *)queue_next(&q), NULL);
test_equal((void *)queue_selected(&q, 3), NULL);
queue_deinit(&q);
}
static void test_sorting()
{
unsigned int ex_count[] = { 7, 8, 9, 10, 11, 12, 13, 1, 2, 3, 4, 5, 6 };
unsigned int ex_title[] = { 7, 10, 9, 4, 3, 6, 2, 5, 12, 11, 13, 1, 8 };
unsigned int ex_co_ti[] = { 4, 3, 6, 2, 5, 1, 7, 10, 9, 12, 11, 13, 8 };
struct track *track;
unsigned int i;
struct queue q;
queue_init(&q, Q_SAVE_SORT | Q_ADD_FRONT, &test_ops, NULL);
for (i = 0; i < 13; i++) {
track = track_get(i);
track->tr_count = (track->tr_track <= 6) ? 4 : 2;
queue_add(&q, track);
}
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_dbe.dbe_index, 12 - i, i);
} test_loop_passed();
test_equal(count_sort, 0);
queue_sort(&q, COMPARE_TRACK, true);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, i + 1, i);
} test_loop_passed();
test_equal(count_sort, 1);
queue_sort(&q, COMPARE_COUNT, true);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, ex_count[i], i);
} test_loop_passed();
test_equal(count_sort, 2);
queue_set_flag(&q, Q_NO_SORT);
queue_sort(&q, COMPARE_TITLE, true);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, ex_count[i], i);
} test_loop_passed();
test_equal(count_sort, 2);
queue_unset_flag(&q, Q_NO_SORT);
queue_sort(&q, COMPARE_TITLE, true);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, ex_title[i], i);
} test_loop_passed();
test_equal(count_sort, 3);
queue_sort(&q, COMPARE_COUNT, true);
queue_sort(&q, COMPARE_TITLE, false);
queue_sort(&q, COMPARE_COUNT, false);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, ex_co_ti[i], i);
} test_loop_passed();
test_equal(count_sort, 6);
queue_unset_flag(&q, Q_SAVE_SORT);
queue_sort(&q, COMPARE_ARTIST, true);
queue_sort(&q, COMPARE_ALBUM, false);
queue_sort(&q, COMPARE_TRACK, false);
queue_sort(&q, COMPARE_TRACK, false);
for (i = 0; i < 13; i++) {
track = queue_at(&q, i);
test_loop_not_equal((void *)track, NULL, i);
test_loop_equal(track->tr_track, 13 - i, i);
} test_loop_passed();
test_equal(count_sort, 6);
queue_deinit(&q);
test_equal(q.q_length, 0);
test_equal(queue_size(&q), 0);
test_equal((void *)q.q_sort, NULL);
}
static void test_save_load()
{
struct file f = FILE_INIT("queue.q", 0, 0);
struct queue q, r;
unsigned int i;
queue_init(&q, 0, &test_ops, NULL);
queue_init(&r, 0, &test_ops, NULL);
for (i = 0; i < 13; i++)
queue_add(&q, track_get(i));
test_equal(file_exists(&f), (bool)false);
test_equal(file_open(&f, OPEN_WRITE), (bool)true);
queue_save_tracks(&q, &f);
file_close(&f);
test_equal(file_exists(&f), (bool)true);
test_equal(file_open(&f, OPEN_READ), (bool)true);
queue_load_tracks(&r, &f);
file_close(&f);
test_equal(queue_size(&r), 13);
for (i = 0; i < 13; i++) {
test_loop_equal(queue_has(&r, track_get(i)), (bool)true, i);
} test_loop_passed();
__test_deinit_core();
}
DECLARE_UNIT_TESTS(
UNIT_TEST("Queue Initialization", test_init),
UNIT_TEST("Queue Flags", test_flags),
UNIT_TEST("Queue Basics", test_basics),
UNIT_TEST("Queue Stress (n = 0)", test_stress_0),
UNIT_TEST("Queue Stress (n = 100,000)", test_stress_100K),
UNIT_TEST("Queue Random Next and Selection", test_rand_select),
UNIT_TEST("Queue Sorting", test_sorting),
UNIT_TEST("Queue Save and Load", test_save_load),
);