A GTK+ / GStreamer based music player
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Bryan Schumaker d7c8396a1d spaceblaster: Beam collisions in new loop
Checking collisions using a static collide function variable should be faster
than having to look up the collide() function every time.
2011-01-01 16:26:27 -05:00
engine engine: Remove collision print statement 2011-01-01 16:03:13 -05:00
games spaceblaster: Beam collisions in new loop 2011-01-01 16:26:27 -05:00
images/spaceblaster spaceblaster: Added stationary Trilord 2011-01-01 15:39:20 -05:00
patches spaceblaster: Multiple weapon levels 2011-01-01 12:45:51 -05:00
.gitignore Added initial files 2010-12-30 17:31:13 -05:00
offler.py Initialize games, add GameState base class, call render() 2010-12-30 19:23:23 -05:00