ocarina/core/collection.c

213 lines
4.0 KiB
C

/*
* Copyright 2013 (c) Anna Schumaker.
*/
#include <core/collection.h>
#include <core/idle.h>
#include <core/playlist.h>
#include <glib.h>
#include <stdlib.h>
#include <unistd.h>
struct scan_data {
struct library *sd_lib;
gchar *sd_path;
};
static bool __scan_dir(void *);
#ifdef CONFIG_TESTING
bool test_collection_error = false;
static inline int __g_access(const gchar *path)
{
if (test_collection_error)
return -1;
return g_access(path, F_OK);
}
#else
#define __g_access(path) g_access(path, F_OK)
#endif /* CONFIG_TESTING */
static void __scan_dir_later(struct library *library, const gchar *dir)
{
struct scan_data *data = g_malloc(sizeof(struct scan_data));
data->sd_lib = library;
data->sd_path = g_strdup(dir);
/* data is freed by __scan_dir() */
idle_schedule(IDLE_SYNC, __scan_dir, data);
}
static void __scan_path(struct scan_data *scan, const gchar *name)
{
gchar *path = g_strdup_printf("%s/%s", scan->sd_path, name);
struct track *track;
if (g_file_test(path, G_FILE_TEST_IS_DIR))
__scan_dir_later(scan->sd_lib, path);
else {
track = track_add(scan->sd_lib, path);
if (track) {
playlist_add("Collection", track);
playlist_add("Unplayed", track);
}
}
g_free(path);
}
static bool __scan_dir(void *data)
{
struct scan_data *scan = data;
const char *name;
GDir *dir;
dir = g_dir_open(scan->sd_path, 0, NULL);
if (dir == NULL)
goto out;
name = g_dir_read_name(dir);
while (name != NULL) {
__scan_path(scan, name);
name = g_dir_read_name(dir);
}
g_dir_close(dir);
track_db_commit();
out:
/* Allocated by __scan_dir_later() */
g_free(scan->sd_path);
g_free(scan);
return true;
}
static bool __validate_library(void *data)
{
struct library *library = data;
struct db_entry *dbe, *next;
struct track *track;
int access;
gchar *path;
db_for_each(dbe, next, track_db_get()) {
track = TRACK(dbe);
if (track->tr_library != library)
continue;
path = track_path(track);
access = __g_access(path);
g_free(path);
if (access < 0) {
if (collection_check_library(library) < 0)
return true;
playlist_remove("Collection", track);
playlist_remove("Favorites", track);
playlist_remove("Hidden", track);
playlist_remove("Least Played", track);
playlist_remove("Most Played", track);
playlist_remove("Unplayed", track);
track_remove(track);
}
}
return true;
}
bool __collection_init_idle(void *data)
{
collection_update_all();
return true;
}
/*
* External API begins here
*/
void collection_init()
{
idle_schedule(IDLE_SYNC, __collection_init_idle, NULL);
}
void collection_deinit()
{
}
struct library *collection_add(const gchar *path)
{
struct library *library = NULL;
if (g_file_test(path, G_FILE_TEST_IS_DIR) == false)
return library;
library = library_find(path);
if (library)
collection_update(library);
return library;
}
void collection_remove(struct library *library)
{
if (library) {
collection_set_enabled(library, false);
track_remove_all(library);
library_remove(library);
}
}
void collection_update(struct library *library)
{
if (!library)
return;
idle_schedule(IDLE_SYNC, __validate_library, library);
__scan_dir_later(library, library->li_path);
}
void collection_update_all()
{
struct db_entry *library, *next;
db_for_each(library, next, library_db_get())
collection_update(LIBRARY(library));
}
void collection_set_enabled(struct library *library, bool enabled)
{
struct db_entry *dbe, *next;
struct track *track;
if (!library || (library->li_enabled == enabled))
return;
if (enabled && (collection_check_library(library) < 0))
return;
library_set_enabled(library, enabled);
db_for_each(dbe, next, track_db_get()) {
track = TRACK(dbe);
if (track->tr_library == library) {
if (enabled)
playlist_add("Collection", track);
else
playlist_remove("Collection", track);
}
}
}
int collection_check_library(struct library *library)
{
int ret = __g_access(library->li_path);
if (ret < 0) {
g_warning("Can't access library at %s/\n", library->li_path);
collection_set_enabled(library, false);
}
return ret;
}