core/audio: Change audio_pause_after() to return a boolean
This will be useful later to let the gui know if their change had an effect. Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
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@ -305,13 +305,15 @@ struct track *audio_prev()
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return __audio_load(playlist_prev(), LOAD_PLAYING);
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}
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void audio_pause_after(int n)
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bool audio_pause_after(int n)
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{
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if (n != audio_pause_count) {
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if (n >= -1 && n != audio_pause_count) {
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audio_pause_count = n;
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if (audio_cb)
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audio_cb->audio_cb_config_pause(audio_pause_count);
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return true;
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}
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return false;
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}
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#ifdef CONFIG_TESTING
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@ -73,8 +73,11 @@ struct track *audio_next();
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/* Called to load the previous track. */
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struct track *audio_prev();
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/* Called to configure automatic pausing. */
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void audio_pause_after(int);
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/*
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* Called to configure automatic pausing.
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* Returns true if the value has been changed.
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*/
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bool audio_pause_after(int);
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#ifdef CONFIG_TESTING
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void test_audio_eos();
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@ -201,20 +201,26 @@ void test_autopause()
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struct playlist *history = playlist_lookup(PL_SYSTEM, "History");
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int i;
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audio_pause_after(3);
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g_assert_cmpuint(pause_count, ==, 3);
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g_assert_true(audio_pause_after(3));
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g_assert_cmpint(pause_count, ==, 3);
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g_assert_false(audio_pause_after(-2));
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g_assert_cmpint(pause_count, ==, 3);
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pause_count = 0;
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audio_pause_after(3);
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g_assert_cmpuint(pause_count, ==, 0);
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g_assert_false(audio_pause_after(3));
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g_assert_cmpint(pause_count, ==, 0);
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audio_pause_after(5);
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g_assert_cmpuint(pause_count, ==, 5);
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g_assert_true(audio_pause_after(-1));
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g_assert_cmpint(pause_count, ==, -1);
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g_assert_true(audio_pause_after(5));
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g_assert_cmpint(pause_count, ==, 5);
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state_count = 0;
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for (i = 4; i > -1; i--) {
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test_audio_eos();
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g_assert_cmpuint(pause_count, ==, i);
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g_assert_cmpint(pause_count, ==, i);
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g_assert_cmpuint(audio_cur_state(), ==, GST_STATE_PLAYING);
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g_assert(playlist_at(history, 0) == audio_cur_track());
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}
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