core/playlists/library: Add pl_library_update() function
This is called to find and add new tracks to the library. Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
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@ -5,6 +5,7 @@
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#include <core/playlists/system.h>
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#include <core/playlists/library.h>
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#include <core/playlists/system.h>
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#include <unistd.h>
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struct scan_data {
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struct library *sd_library;
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@ -113,6 +114,31 @@ out:
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return true;
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}
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static bool __lib_pl_update(void *data)
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{
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struct playlist *playlist = (struct playlist *)data;
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struct library *library = library_lookup(playlist->pl_name);
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struct db_entry *dbe, *next;
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gchar *path;
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db_for_each(dbe, next, track_db_get()) {
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if (TRACK(dbe)->tr_library != library)
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continue;
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path = track_path(TRACK(dbe));
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if (g_access(path, F_OK) < 0) {
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pl_system_delete_track(TRACK(dbe));
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queue_remove_all(&playlist->pl_queue, TRACK(dbe));
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track_remove(TRACK(dbe));
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}
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g_free(path);
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}
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track_db_commit();
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__lib_pl_scan_dir_idle(library, library->li_path);
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return true;
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}
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static struct queue *pl_library_get_queue(const gchar *name)
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{
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@ -157,6 +183,13 @@ static bool pl_library_add_rm(const gchar *name, struct track *track)
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return false;
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}
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static void pl_library_update(const gchar *name)
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{
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struct playlist *playlist = __lib_pl_lookup(name);
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if (playlist)
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idle_schedule(IDLE_SYNC, __lib_pl_update, playlist);
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}
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static void pl_library_set_flag(const gchar *name, enum queue_flags flag,
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bool enabled)
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{
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@ -181,6 +214,7 @@ struct playlist_type pl_library = {
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.pl_delete = pl_library_delete,
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.pl_add_track = pl_library_add_rm,
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.pl_remove_track = pl_library_add_rm,
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.pl_update = pl_library_update,
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.pl_set_flag = pl_library_set_flag,
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.pl_sort = pl_library_sort,
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};
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@ -196,6 +230,7 @@ static bool __lib_pl_init(void *data)
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LIBRARY(dbe)->li_playlist = playlist;
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idle_schedule(IDLE_SYNC, __lib_pl_load, playlist);
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pl_library_update(playlist->pl_name);
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}
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return true;
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@ -77,6 +77,20 @@ void test_library()
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pl_library.pl_sort("tests/Music", COMPARE_TRACK, false);
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test_equal(g_slist_length(playlist->pl_queue.q_sort), 3);
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g_rename("tests/Music/Hyrule Symphony/", "tests/Hyrule Symphony/");
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pl_library.pl_update("tests/Music");
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while (idle_run_task()) {}
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test_equal(db_actual_size(track_db_get()), 48);
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test_equal(track_db_get()->db_size, 35);
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test_equal(queue_size(&playlist->pl_queue), 35);
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g_rename("tests/Hyrule Symphony", "tests/Music/Hyrule Symphony/");
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pl_library.pl_update("tests/Music");
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while (idle_run_task()) {}
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test_equal(db_actual_size(track_db_get()), 61);
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test_equal(track_db_get()->db_size, 48);
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test_equal(queue_size(&playlist->pl_queue), 48);
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test_equal(pl_library.pl_delete("tests/Music"), (bool)true);
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test_equal(pl_library.pl_delete("tests/Music"), (bool)false);
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test_equal((void *)library_get(0), NULL);
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