gui/audio: Remove stop button
Most of the time people want to pause playback, rather than stop entirely. Let's remove the button since it's not getting any use. Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
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@ -1,4 +1,5 @@
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6.4.11:
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- Remove stop button
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- Move collection enabled checkboxes into a right click menu
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- Various UI tweaks
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@ -403,40 +403,6 @@
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<property name="non_homogeneous">True</property>
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</packing>
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</child>
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<child>
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<object class="GtkButton" id="o_stop">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="focus_on_click">False</property>
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<property name="receives_default">True</property>
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<property name="tooltip_text" translatable="yes">Stop playback</property>
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<property name="halign">center</property>
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<property name="valign">center</property>
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<signal name="can-activate-accel" handler="__audio_can_accel" swapped="no"/>
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<signal name="clicked" handler="audio_stop" swapped="no"/>
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<child>
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<object class="GtkImage" id="image3">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">center</property>
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<property name="valign">center</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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<property name="margin_top">5</property>
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<property name="margin_bottom">5</property>
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<property name="icon_name">media-playback-stop</property>
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</object>
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</child>
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<accelerator key="space" signal="clicked" modifiers="GDK_MOD1_MASK"/>
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<accelerator key="AudioPlay" signal="clicked" modifiers="GDK_MOD1_MASK"/>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">3</property>
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<property name="non_homogeneous">True</property>
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</packing>
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</child>
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<child>
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<object class="GtkButton" id="o_next">
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<property name="visible">True</property>
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@ -126,10 +126,6 @@ static void test_audio()
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GTK_ADJUSTMENT(gui_builder_object("o_progress"))),
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audio_cur_track()->tr_length);
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test_click_button("o_stop");
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test_equal(audio_cur_state(), GST_STATE_PAUSED);
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test_equal(audio_position(), 0);
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gui_window_deinit();
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gui_builder_deinit();
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}
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