The audio class can easily be defined in a file located in the audio/ directory. This frees up the audio.h name for a UI-facing include file. |
||
---|---|---|
.. | ||
libsaria | ||
ocarina | ||
version.tmpl |
The audio class can easily be defined in a file located in the audio/ directory. This frees up the audio.h name for a UI-facing include file. |
||
---|---|---|
.. | ||
libsaria | ||
ocarina | ||
version.tmpl |