Unplayed, Most Played, and Least Played tracks playlists update
themselves with an idle task when tracks have been played. It looks
like we haven't been processing these tasks, so the queue was just
building up after every track. Fix this by enabling the GTK idle
callback whenever a track is played.
Fixes#89: Dynamic playlists aren't updating
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
The view is now responsible for allocating the filter, but the gui_queue
still needs to set the filter function during an init step.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Now that we can switch between different queues we no longer need to
allocate multiple models.
Implements #72: Only allocate a single GuiQueueModel for all playlists
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
We can cut out several thousand function calls and allocations by
reusing the same GtkTreePath structure.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This gives users the ability to add new library paths by pressing the
"Enter" key instead of needing to click a button with their mouse.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Most users will have their music in their ~/Music directory, so it makes
sense to select this path by default.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This patch also adds the genre field to the list of fields that can be
searched.
Implements #62: Replace filter layer with token matching
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
We only need to do this after Ocarina init has completed, otherwise
artist playlists will be added twice.
Fixes#79: Artist playlists not updated when tracks are added
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
We were calling the queue function directly, rather than passing through
the playlist layer. This means random state isn't saved when the button
is clicked and Ocarina is closed.
Fixes#78: Call playlist_set_random() when clicking random button
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
But only if the library database is empty. This patch also changes the
prompt of the dialog to "Add Music" so users know what is going on.
Fixes#80: Pop up FileChooserDialog the first time Ocarina is run
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is easier than responding to events from the treeview. Let's just
pop up a dialog and let the user select from there, rather than doing
something complicated with a stack.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
System playlists cannot be deleted, but library playlists can. Deleting
a library playlist removes the library and associated tracks from the database.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm going to use this to distinguish between various playlist types that
are about to be added. Let's update the playlist functions first, and
then add more types in a future patch.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Otherwise the existance check will still pass the next time
__queue_filter() is called, and we will attempt to destroy it again.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I wasn't doing this, but I also wasn't refiltering queues when they were
changed. This resulted in showing a filtered queue, but without a way
to clear it. Remembering the text lets me simply set the text, instead
of refiltering queues whenever they are changed.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This preserves the original behavior, where the collection is always
selected from the beginning. This can be improved upon later, once
queued tracks are implemented as a playlist.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I think this is cleaner than having an upper layer allocate the results
set manually. This also lets me return NULL in the case that there were
no results.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>