The history playlist uses a noop function, since changing random or
repeat settings doesn't make sense for this playlist. The collection
playlist uses a custom function to save changes after setting a flag.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I set the history playlist to use a noop function, since changing the
history doesn't really make sense.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm hitting this problem while developing 6.5, since file formats are
going to change. Let's handle this situation gracefully rather than
segfaulting.
This patch changes versioning problems into fatal errors to prevent us
from overwriting data already on disk.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
We only need to do this after Ocarina init has completed, otherwise
artist playlists will be added twice.
Fixes#79: Artist playlists not updated when tracks are added
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
Scanning new library paths should also add artist playlists, otherwise
they won't show up until Ocarina is restarted.
Fixes#79: Artist playlists not updated when tracks are added
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
We were calling the queue function directly, rather than passing through
the playlist layer. This means random state isn't saved when the button
is clicked and Ocarina is closed.
Fixes#78: Call playlist_set_random() when clicking random button
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
But only if the library database is empty. This patch also changes the
prompt of the dialog to "Add Music" so users know what is going on.
Fixes#80: Pop up FileChooserDialog the first time Ocarina is run
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This seems less efficient overall, since we now need to take several
passes over the track database. What I've noticed is that the
single-pass option creates a lot of UI notifications that makes the gui
unresponsive for a large amount of time. Breaking this into smaller
chunks gives us a chance to handle any user actions between loading each
playlist.
Fixes#71: Initalize artist playlists with more idle tasks
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
This is easier than responding to events from the treeview. Let's just
pop up a dialog and let the user select from there, rather than doing
something complicated with a stack.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
System playlists cannot be deleted, but library playlists can. Deleting
a library playlist removes the library and associated tracks from the database.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The pl_artist_init() function is used to allocate a playlist for each
artist already in the database, and pl_artist_deinit() is then used to
free up this memory during cleanup.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
System playlists cannot be created or deleted, so these functions simply
return false in this case. Library playlists will use this to add new
library paths to Ocarina.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I also take the opportunity to add in a generic lookup function to
convert a library path into a playlist.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
This function is for both adding and removing tracks, and only returns
false. Tracks will only be added and removed through the update
function.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
The pl_library_init() function is used to allocate a playlist for each
library path already in the database, and pl_library_deinit() is then
used to free this memory during cleanup.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Similar to the library tag, this is a void pointer that should only be
used by the playlist layer.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I decided to set this as a void pointer to keep other layers from using
the playlist without our knowledge. The only user of this variable
should be the playlist code.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
I'm going to use this to distinguish between various playlist types that
are about to be added. Let's update the playlist functions first, and
then add more types in a future patch.
Signed-off-by: Anna Schumaker <Anna@OcarinaProject.net>
Otherwise the existance check will still pass the next time
__queue_filter() is called, and we will attempt to destroy it again.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>
I wasn't doing this, but I also wasn't refiltering queues when they were
changed. This resulted in showing a filtered queue, but without a way
to clear it. Remembering the text lets me simply set the text, instead
of refiltering queues whenever they are changed.
Signed-off-by: Anna Schumaker <Anna@NoWheyCreamery.com>